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Hendrickson, Dylan H.
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Hendrickson, Dylan H.
Showing
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Hendrickson, Dylan H.
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1
Toward a general complexity theory of motion planning: Characterizing which gadgets make games hard
by
Demaine, Erik D
,
Hendrickson, Dylan H
.
,
Lynch, Jayson R.
Published 2020
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Article
2
Walking through doors is hard, even without staircases: Proving PSPACE-hardness via planar assemblies of door gadgets
by
Ani, Joshua
,
Bosboom, Jeffrey William
,
Demaine, Erik D
,
Diomidov, Y
,
Hendrickson, Dylan H
.
,
Lynch, Jayson
Published 2020
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Article
3
1 × 1 rush hour with fixed blocks is PSPACE-complete
by
Brunner, Josh
,
Chung, Lily
,
Demaine, Erik D
,
Hendrickson, Dylan H
.
,
Hesterberg, Adam Classen
,
Zeff, Avi
Published 2021
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Article
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