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Miłosz Markocki
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Miłosz Markocki
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1
REACTIVE GAMES AS AN EXAMPLE OF EXTENSIVE USE OF EVOCATIVE NARRATIVE ELEMENTS IN DIGITAL GAMES: THE CASES OF DWARF FORTRESS AND RIMWORLD
by
Miłosz Markocki
Published 2021-06-01
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2
The problematic space between art, ambition, and gameplay: The Medium and the issues concerning difficult subject matter and gameplay in games [version 2; peer review: 2 approved]
by
Krzysztof Chmielewski
,
Katarzyna Marak
,
Dariusz Brzostek
,
Miłosz Markocki
Published 2024-01-01
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