Principles of three dimensional computer animation : modeling, rendering, and animating with 3d computer graphic /

29

Bibliographic Details
Main Author: O'Rourke, Michael
Format:
Language:eng
Published: New York, NY : W. W. Norton & Company, 2003
Subjects:
_version_ 1796704399307833344
author O'Rourke, Michael
author_facet O'Rourke, Michael
author_sort O'Rourke, Michael
collection OCEAN
description 29
first_indexed 2024-03-05T02:55:21Z
format
id KOHA-OAI-TEST:288679
institution Universiti Teknologi Malaysia - OCEAN
language eng
last_indexed 2024-03-05T02:55:21Z
publishDate 2003
publisher New York, NY : W. W. Norton & Company,
record_format dspace
spelling KOHA-OAI-TEST:2886792020-12-19T17:09:24ZPrinciples of three dimensional computer animation : modeling, rendering, and animating with 3d computer graphic / O'Rourke, Michael New York, NY : W. W. Norton & Company, 2003eng29PSZJBLComputer animationThree-dimensional display systemsComputer graphicsURN:ISBN:0393730832 (hbk.)
spellingShingle Computer animation
Three-dimensional display systems
Computer graphics
O'Rourke, Michael
Principles of three dimensional computer animation : modeling, rendering, and animating with 3d computer graphic /
title Principles of three dimensional computer animation : modeling, rendering, and animating with 3d computer graphic /
title_full Principles of three dimensional computer animation : modeling, rendering, and animating with 3d computer graphic /
title_fullStr Principles of three dimensional computer animation : modeling, rendering, and animating with 3d computer graphic /
title_full_unstemmed Principles of three dimensional computer animation : modeling, rendering, and animating with 3d computer graphic /
title_short Principles of three dimensional computer animation : modeling, rendering, and animating with 3d computer graphic /
title_sort principles of three dimensional computer animation modeling rendering and animating with 3d computer graphic
topic Computer animation
Three-dimensional display systems
Computer graphics
work_keys_str_mv AT orourkemichael principlesofthreedimensionalcomputeranimationmodelingrenderingandanimatingwith3dcomputergraphic