Got game : how the gamer generation is reshaping business forever /
01
Main Authors: | 385597 Beck, John C., Wade, Mitchell |
---|---|
Format: | |
Language: | eng |
Published: |
Boston, Mass. : Harvard Business School Press,
2004
|
Subjects: |
Similar Items
-
Business, technological, and social dimensions of computer games : multidisciplinary developments /
by: Cruz-Cunha, Maria Manuela, 1964-, et al.
Published: (c201) -
How Games Move Us : Emotion by Design /
by: Isbister, Katherine, author
Published: (2016) -
Pattern generation (TV Games)/
by: 407397 Zulkiflee Mohd. -
Ethics and game design : teaching values through play /
by: Schrier, Karen, et al.
Published: (c201) -
Games, learning, and society : learning and meaning in the digital age /
by: Steinkuehler, Constance, 1970- editor, et al.
Published: (2012)