Game design theory : a new philosophy for understanding games /

"This work looks at how digital games fit into the long history of games and offers solutions to some of video games toughest design challenges. It covers the art and craft of developing a set of rules to create a contest between players or other agents, targeted specifically at digital game de...

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Bibliographic Details
Main Author: Burgun, Keith
Format:
Language:eng
Published: Boca Raton, FL : A K Peters/CRC Press, c201
Subjects:
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author Burgun, Keith
author_facet Burgun, Keith
author_sort Burgun, Keith
collection OCEAN
description "This work looks at how digital games fit into the long history of games and offers solutions to some of video games toughest design challenges. It covers the art and craft of developing a set of rules to create a contest between players or other agents, targeted specifically at digital game designers. The author outlines a somewhat radical philosophy based on thousands of years of game design, illustrating how we must adhere to these ancient principles if we are to improve digital games in the future"--
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institution Universiti Teknologi Malaysia - OCEAN
language eng
last_indexed 2024-03-05T12:56:32Z
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publisher Boca Raton, FL : A K Peters/CRC Press,
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spelling KOHA-OAI-TEST:4888342020-12-19T17:18:03ZGame design theory : a new philosophy for understanding games / Burgun, Keith Boca Raton, FL : A K Peters/CRC Press,c2013eng"This work looks at how digital games fit into the long history of games and offers solutions to some of video games toughest design challenges. It covers the art and craft of developing a set of rules to create a contest between players or other agents, targeted specifically at digital game designers. The author outlines a somewhat radical philosophy based on thousands of years of game design, illustrating how we must adhere to these ancient principles if we are to improve digital games in the future"--"This work looks at how digital games fit into the long history of games and offers solutions to some of video games toughest design challenges. It covers the art and craft of developing a set of rules to create a contest between players or other agents, targeted specifically at digital game designers. The author outlines a somewhat radical philosophy based on thousands of years of game design, illustrating how we must adhere to these ancient principles if we are to improve digital games in the future"--PSZJBLComputer gamesComputer gamesVideo gamesURN:ISBN:9781466554207 (pbk.)
spellingShingle Computer games
Computer games
Video games
Burgun, Keith
Game design theory : a new philosophy for understanding games /
title Game design theory : a new philosophy for understanding games /
title_full Game design theory : a new philosophy for understanding games /
title_fullStr Game design theory : a new philosophy for understanding games /
title_full_unstemmed Game design theory : a new philosophy for understanding games /
title_short Game design theory : a new philosophy for understanding games /
title_sort game design theory a new philosophy for understanding games
topic Computer games
Computer games
Video games
work_keys_str_mv AT burgunkeith gamedesigntheoryanewphilosophyforunderstandinggames