Zbrush creature design : creating dynamic concept imagery for film and games /
Zbrush as a character design tool -- The character potrait : sculpting the alien mystic -- The interdemensional traveler: a full body character design -- Posing the interdemensional traveler -- Painting the interdemensional traveler -- A biochemeical character -- Sculpting a mermaid character with D...
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言語: | eng |
出版事項: |
Indianapolis, IN : Wiley Pub., Inc.,
2012
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_version_ | 1826454709646393344 |
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author | Spencer, Scott, 1975- |
author_facet | Spencer, Scott, 1975- |
author_sort | Spencer, Scott, 1975- |
collection | OCEAN |
description | Zbrush as a character design tool -- The character potrait : sculpting the alien mystic -- The interdemensional traveler: a full body character design -- Posing the interdemensional traveler -- Painting the interdemensional traveler -- A biochemeical character -- Sculpting a mermaid character with Dynamesh -- Scuplting a forest spirit -- Painting a forest spirit -- Rendering the enforcer -- Zbrush for 3-D printing. |
first_indexed | 2024-03-05T12:56:59Z |
format | |
id | KOHA-OAI-TEST:488979 |
institution | Universiti Teknologi Malaysia - OCEAN |
language | eng |
last_indexed | 2024-03-05T12:56:59Z |
publishDate | 2012 |
publisher | Indianapolis, IN : Wiley Pub., Inc., |
record_format | dspace |
spelling | KOHA-OAI-TEST:4889792020-12-19T17:18:03ZZbrush creature design : creating dynamic concept imagery for film and games / Spencer, Scott, 1975- Indianapolis, IN : Wiley Pub., Inc.,2012engZbrush as a character design tool -- The character potrait : sculpting the alien mystic -- The interdemensional traveler: a full body character design -- Posing the interdemensional traveler -- Painting the interdemensional traveler -- A biochemeical character -- Sculpting a mermaid character with Dynamesh -- Scuplting a forest spirit -- Painting a forest spirit -- Rendering the enforcer -- Zbrush for 3-D printing.PSZJBLZBrushComputer graphicsThree-dimensional display systemsFantasy in artURN:ISBN:9781118024331 (pbk.) |
spellingShingle | ZBrush Computer graphics Three-dimensional display systems Fantasy in art Spencer, Scott, 1975- Zbrush creature design : creating dynamic concept imagery for film and games / |
title | Zbrush creature design : creating dynamic concept imagery for film and games / |
title_full | Zbrush creature design : creating dynamic concept imagery for film and games / |
title_fullStr | Zbrush creature design : creating dynamic concept imagery for film and games / |
title_full_unstemmed | Zbrush creature design : creating dynamic concept imagery for film and games / |
title_short | Zbrush creature design : creating dynamic concept imagery for film and games / |
title_sort | zbrush creature design creating dynamic concept imagery for film and games |
topic | ZBrush Computer graphics Three-dimensional display systems Fantasy in art |
work_keys_str_mv | AT spencerscott1975 zbrushcreaturedesigncreatingdynamicconceptimageryforfilmandgames |