Increasing student engagement and retention using immersive interfaces : virtual worlds, gaming, and simulation /
Includes bibliographical references and index.
Main Authors: | , , , |
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Format: | |
Language: | eng |
Published: |
Bingley, United Kingdom : Emerald,
2012
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Subjects: |
_version_ | 1826458907469414400 |
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author | Wankel, Charles, editor of compilation. Blessinger, Patrick, editor of compilation. Stanaityte, Jurate, editor of compilation. Washington, Neil, editor of compilation. |
author_facet | Wankel, Charles, editor of compilation. Blessinger, Patrick, editor of compilation. Stanaityte, Jurate, editor of compilation. Washington, Neil, editor of compilation. |
author_sort | Wankel, Charles, editor of compilation. |
collection | OCEAN |
description | Includes bibliographical references and index. |
first_indexed | 2024-03-05T13:58:41Z |
format | |
id | KOHA-OAI-TEST:509467 |
institution | Universiti Teknologi Malaysia - OCEAN |
language | eng |
last_indexed | 2024-03-05T13:58:41Z |
publishDate | 2012 |
publisher | Bingley, United Kingdom : Emerald, |
record_format | dspace |
spelling | KOHA-OAI-TEST:5094672020-12-19T17:18:52ZIncreasing student engagement and retention using immersive interfaces : virtual worlds, gaming, and simulation / Wankel, Charles, editor of compilation. Blessinger, Patrick, editor of compilation. Stanaityte, Jurate, editor of compilation. Washington, Neil, editor of compilation. Bingley, United Kingdom : Emerald,2012.engIncludes bibliographical references and index.FTIRInternet in higher education.Education, HigherVirtual reality in education.Simulation games in education.URN:ISBN:9781781902400 (paperback)URN:ISBN:1781902402 (paperback)URN:ISBN:URN:ISBN: |
spellingShingle | Internet in higher education. Education, Higher Virtual reality in education. Simulation games in education. Wankel, Charles, editor of compilation. Blessinger, Patrick, editor of compilation. Stanaityte, Jurate, editor of compilation. Washington, Neil, editor of compilation. Increasing student engagement and retention using immersive interfaces : virtual worlds, gaming, and simulation / |
title | Increasing student engagement and retention using immersive interfaces : virtual worlds, gaming, and simulation / |
title_full | Increasing student engagement and retention using immersive interfaces : virtual worlds, gaming, and simulation / |
title_fullStr | Increasing student engagement and retention using immersive interfaces : virtual worlds, gaming, and simulation / |
title_full_unstemmed | Increasing student engagement and retention using immersive interfaces : virtual worlds, gaming, and simulation / |
title_short | Increasing student engagement and retention using immersive interfaces : virtual worlds, gaming, and simulation / |
title_sort | increasing student engagement and retention using immersive interfaces virtual worlds gaming and simulation |
topic | Internet in higher education. Education, Higher Virtual reality in education. Simulation games in education. |
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