3D animation for the raw beginner using Maya /

"Accessible to art, engineering, computer science, and film students and professionals, this text provides a concise, principles-based introduction to 3D animation. It emphasizes the process for creating animated projects in a nonmathematical fashion. The text focuses on how to carry out this p...

Full description

Bibliographic Details
Main Author: 378848 King, R. (Roger), 1942- author
Format:
Language:eng
Published: Boca Raton : Taylor & Francis, 2015
Subjects:
_version_ 1796751492476043264
author 378848 King, R. (Roger), 1942- author
author_facet 378848 King, R. (Roger), 1942- author
author_sort 378848 King, R. (Roger), 1942- author
collection OCEAN
description "Accessible to art, engineering, computer science, and film students and professionals, this text provides a concise, principles-based introduction to 3D animation. It emphasizes the process for creating animated projects in a nonmathematical fashion. The text focuses on how to carry out this process with Autodesk Maya, the gold standard in 3D animation. Each chapter introduces a critical aspect of the 3D animation process and guides readers through simple, step-by-step tutorials that link key principles to Autodesk Maya techniques. "--
first_indexed 2024-03-05T14:06:37Z
format
id KOHA-OAI-TEST:512083
institution Universiti Teknologi Malaysia - OCEAN
language eng
last_indexed 2024-03-05T14:06:37Z
publishDate 2015
publisher Boca Raton : Taylor & Francis,
record_format dspace
spelling KOHA-OAI-TEST:5120832020-12-19T17:18:58Z3D animation for the raw beginner using Maya / 378848 King, R. (Roger), 1942- author Boca Raton : Taylor & Francis,2015eng"Accessible to art, engineering, computer science, and film students and professionals, this text provides a concise, principles-based introduction to 3D animation. It emphasizes the process for creating animated projects in a nonmathematical fashion. The text focuses on how to carry out this process with Autodesk Maya, the gold standard in 3D animation. Each chapter introduces a critical aspect of the 3D animation process and guides readers through simple, step-by-step tutorials that link key principles to Autodesk Maya techniques. "--Includes bibliographical references and index"Accessible to art, engineering, computer science, and film students and professionals, this text provides a concise, principles-based introduction to 3D animation. It emphasizes the process for creating animated projects in a nonmathematical fashion. The text focuses on how to carry out this process with Autodesk Maya, the gold standard in 3D animation. Each chapter introduces a critical aspect of the 3D animation process and guides readers through simple, step-by-step tutorials that link key principles to Autodesk Maya techniques. "--PSZJBLMaya (Computer file)Computer animationThree-dimensional display systemsURN:ISBN:9781439852644 (hbk.)
spellingShingle Maya (Computer file)
Computer animation
Three-dimensional display systems
378848 King, R. (Roger), 1942- author
3D animation for the raw beginner using Maya /
title 3D animation for the raw beginner using Maya /
title_full 3D animation for the raw beginner using Maya /
title_fullStr 3D animation for the raw beginner using Maya /
title_full_unstemmed 3D animation for the raw beginner using Maya /
title_short 3D animation for the raw beginner using Maya /
title_sort 3d animation for the raw beginner using maya
topic Maya (Computer file)
Computer animation
Three-dimensional display systems
work_keys_str_mv AT 378848kingrroger1942author 3danimationfortherawbeginnerusingmaya