3D animation for the raw beginner using Maya /
"Accessible to art, engineering, computer science, and film students and professionals, this text provides a concise, principles-based introduction to 3D animation. It emphasizes the process for creating animated projects in a nonmathematical fashion. The text focuses on how to carry out this p...
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Language: | eng |
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Boca Raton : Taylor & Francis,
2015
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_version_ | 1796751492476043264 |
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author | 378848 King, R. (Roger), 1942- author |
author_facet | 378848 King, R. (Roger), 1942- author |
author_sort | 378848 King, R. (Roger), 1942- author |
collection | OCEAN |
description | "Accessible to art, engineering, computer science, and film students and professionals, this text provides a concise, principles-based introduction to 3D animation. It emphasizes the process for creating animated projects in a nonmathematical fashion. The text focuses on how to carry out this process with Autodesk Maya, the gold standard in 3D animation. Each chapter introduces a critical aspect of the 3D animation process and guides readers through simple, step-by-step tutorials that link key principles to Autodesk Maya techniques. "-- |
first_indexed | 2024-03-05T14:06:37Z |
format | |
id | KOHA-OAI-TEST:512083 |
institution | Universiti Teknologi Malaysia - OCEAN |
language | eng |
last_indexed | 2024-03-05T14:06:37Z |
publishDate | 2015 |
publisher | Boca Raton : Taylor & Francis, |
record_format | dspace |
spelling | KOHA-OAI-TEST:5120832020-12-19T17:18:58Z3D animation for the raw beginner using Maya / 378848 King, R. (Roger), 1942- author Boca Raton : Taylor & Francis,2015eng"Accessible to art, engineering, computer science, and film students and professionals, this text provides a concise, principles-based introduction to 3D animation. It emphasizes the process for creating animated projects in a nonmathematical fashion. The text focuses on how to carry out this process with Autodesk Maya, the gold standard in 3D animation. Each chapter introduces a critical aspect of the 3D animation process and guides readers through simple, step-by-step tutorials that link key principles to Autodesk Maya techniques. "--Includes bibliographical references and index"Accessible to art, engineering, computer science, and film students and professionals, this text provides a concise, principles-based introduction to 3D animation. It emphasizes the process for creating animated projects in a nonmathematical fashion. The text focuses on how to carry out this process with Autodesk Maya, the gold standard in 3D animation. Each chapter introduces a critical aspect of the 3D animation process and guides readers through simple, step-by-step tutorials that link key principles to Autodesk Maya techniques. "--PSZJBLMaya (Computer file)Computer animationThree-dimensional display systemsURN:ISBN:9781439852644 (hbk.) |
spellingShingle | Maya (Computer file) Computer animation Three-dimensional display systems 378848 King, R. (Roger), 1942- author 3D animation for the raw beginner using Maya / |
title | 3D animation for the raw beginner using Maya / |
title_full | 3D animation for the raw beginner using Maya / |
title_fullStr | 3D animation for the raw beginner using Maya / |
title_full_unstemmed | 3D animation for the raw beginner using Maya / |
title_short | 3D animation for the raw beginner using Maya / |
title_sort | 3d animation for the raw beginner using maya |
topic | Maya (Computer file) Computer animation Three-dimensional display systems |
work_keys_str_mv | AT 378848kingrroger1942author 3danimationfortherawbeginnerusingmaya |