FUNDAMENTALS OF PYTHON : FIRST PROGRAMS /
Present the required fundamentals of computer science while preparing students for further study with the unique, appealing approach in Lambert's book. Students start with simple algorithmic code before they scale into functions, objects, and classes as problems become more complex and require...
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Format: | |
Language: | eng |
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Boston, Mass. : Course Technology/Cengage Learning,
2019
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author | Lambert, Kenneth Alfred, 1951-, author Osborne, Martin, 1944-, contributing author |
author_facet | Lambert, Kenneth Alfred, 1951-, author Osborne, Martin, 1944-, contributing author |
author_sort | Lambert, Kenneth Alfred, 1951-, author |
collection | OCEAN |
description | Present the required fundamentals of computer science while preparing students for further study with the unique, appealing approach in Lambert's book. Students start with simple algorithmic code before they scale into functions, objects, and classes as problems become more complex and require new abstraction mechanisms. Rather than confining students to numeric or text-based applications like other introductory texts, this book builds motivation by presenting graphics, image manipulation, GUIs, and simple networked client/server applications. The author uses Python's standard Turtle graphics module to introduce graphics and provide open source frameworks for easy image processing and GUI application development. Readable, thorough coverage and contemporary content engage your students as they work with applications similar to those they use every day |
first_indexed | 2024-03-05T15:46:33Z |
format | |
id | KOHA-OAI-TEST:545167 |
institution | Universiti Teknologi Malaysia - OCEAN |
language | eng |
last_indexed | 2024-03-05T15:46:33Z |
publishDate | 2019 |
publisher | Boston, Mass. : Course Technology/Cengage Learning, |
record_format | dspace |
spelling | KOHA-OAI-TEST:5451672020-12-19T17:20:36ZFUNDAMENTALS OF PYTHON : FIRST PROGRAMS / Lambert, Kenneth Alfred, 1951-, author Osborne, Martin, 1944-, contributing author Boston, Mass. : Course Technology/Cengage Learning,♭20192019engPresent the required fundamentals of computer science while preparing students for further study with the unique, appealing approach in Lambert's book. Students start with simple algorithmic code before they scale into functions, objects, and classes as problems become more complex and require new abstraction mechanisms. Rather than confining students to numeric or text-based applications like other introductory texts, this book builds motivation by presenting graphics, image manipulation, GUIs, and simple networked client/server applications. The author uses Python's standard Turtle graphics module to introduce graphics and provide open source frameworks for easy image processing and GUI application development. Readable, thorough coverage and contemporary content engage your students as they work with applications similar to those they use every daySoftware development, data types, and expressions -- Loops and selection statements -- Strings and text files -- Lists and dictionaries -- Design with functions -- Simple graphics and image processing --Graphical user interfaces -- Design with classes -- Multithreading, networks, and client/server programming -- Searching, sorting, and complexity analysis -- Appendix A : Python resources -- Appendix B : installing the images library -- Appendix C : API for image processing -- Appendix D : transition from Python to Java and C++Present the required fundamentals of computer science while preparing students for further study with the unique, appealing approach in Lambert's book. Students start with simple algorithmic code before they scale into functions, objects, and classes as problems become more complex and require new abstraction mechanisms. Rather than confining students to numeric or text-based applications like other introductory texts, this book builds motivation by presenting graphics, image manipulation, GUIs, and simple networked client/server applications. The author uses Python's standard Turtle graphics module to introduce graphics and provide open source frameworks for easy image processing and GUI application development. Readable, thorough coverage and contemporary content engage your students as they work with applications similar to those they use every dayPSZJBLPython (Computer program language) URN:ISBN:9781337560092 |
spellingShingle | Python (Computer program language) Lambert, Kenneth Alfred, 1951-, author Osborne, Martin, 1944-, contributing author FUNDAMENTALS OF PYTHON : FIRST PROGRAMS / |
title | FUNDAMENTALS OF PYTHON : FIRST PROGRAMS / |
title_full | FUNDAMENTALS OF PYTHON : FIRST PROGRAMS / |
title_fullStr | FUNDAMENTALS OF PYTHON : FIRST PROGRAMS / |
title_full_unstemmed | FUNDAMENTALS OF PYTHON : FIRST PROGRAMS / |
title_short | FUNDAMENTALS OF PYTHON : FIRST PROGRAMS / |
title_sort | fundamentals of python first programs |
topic | Python (Computer program language) |
work_keys_str_mv | AT lambertkennethalfred1951author fundamentalsofpythonfirstprograms AT osbornemartin1944contributingauthor fundamentalsofpythonfirstprograms |