OpenGL Programming Guide : The Official Guide to Learning OpenGL, Version 4.5 with SPIR-V /
This book integrates shader techniques alongside classic, function-centric approaches, and contains extensive code examples that demonstrate modern techniques. Starting with the fundamentals, its wide-ranging coverage includes drawing, color, pixels, fragments, transformations, textures, framebuffer...
Main Authors: | Kessenich, John M., author, Sellers, Graham, author, Shreiner, Dave, author |
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Format: | |
Language: | eng |
Published: |
Boston : Addison-Wesley,
2017
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Subjects: |
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