Game character design complete : using 3ds Max 8 and Adobe Photoshop CS2 /

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Bibliographic Details
Main Authors: 341735 Franson, David, Thomas, Eric
Format:
Language:eng
Published: Boston, MA : Thomson Course Technology, 2007
Subjects:
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author 341735 Franson, David
Thomas, Eric
author_facet 341735 Franson, David
Thomas, Eric
author_sort 341735 Franson, David
collection OCEAN
description 29
first_indexed 2024-03-04T17:14:54Z
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id KOHA-OAI-TEST:95472
institution Universiti Teknologi Malaysia - OCEAN
language eng
last_indexed 2024-03-04T17:14:54Z
publishDate 2007
publisher Boston, MA : Thomson Course Technology,
record_format dspace
spelling KOHA-OAI-TEST:954722020-12-19T17:01:15ZGame character design complete : using 3ds Max 8 and Adobe Photoshop CS2 / 341735 Franson, David Thomas, Eric Boston, MA : Thomson Course Technology,2007eng29PSZJBLComputer animationComputer graphicsThree-dimensional display systemsComputer gamesURN:ISBN:1598632701 (pbk.)URN:ISBN:9781598632705
spellingShingle Computer animation
Computer graphics
Three-dimensional display systems
Computer games
341735 Franson, David
Thomas, Eric
Game character design complete : using 3ds Max 8 and Adobe Photoshop CS2 /
title Game character design complete : using 3ds Max 8 and Adobe Photoshop CS2 /
title_full Game character design complete : using 3ds Max 8 and Adobe Photoshop CS2 /
title_fullStr Game character design complete : using 3ds Max 8 and Adobe Photoshop CS2 /
title_full_unstemmed Game character design complete : using 3ds Max 8 and Adobe Photoshop CS2 /
title_short Game character design complete : using 3ds Max 8 and Adobe Photoshop CS2 /
title_sort game character design complete using 3ds max 8 and adobe photoshop cs2
topic Computer animation
Computer graphics
Three-dimensional display systems
Computer games
work_keys_str_mv AT 341735fransondavid gamecharacterdesigncompleteusing3dsmax8andadobephotoshopcs2
AT thomaseric gamecharacterdesigncompleteusing3dsmax8andadobephotoshopcs2