Comic Life and Cartoon Story Maker in Creating Short Story for Young Learners
The aims of this study is to find out TEYL students’ perception and experience in using Cartoon Story Maker and Comic Life in creating short story for young learners and to identify their obstacles and problems in using those applications. This qualitative study has been conducted in a TEYL class in...
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Format: | Article |
Language: | English |
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Program Studi Pendidikan Bahasa Inggris Jurusan Tarbiyah Sekolah Tinggi Agama Islam Negeri (STAIN) Palopo
2021-06-01
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Series: | Ideas |
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Online Access: | https://ejournal.iainpalopo.ac.id/index.php/ideas/article/view/1884 |
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author | Lystiana Nurhayat Hakim |
author_facet | Lystiana Nurhayat Hakim |
author_sort | Lystiana Nurhayat Hakim |
collection | DOAJ |
description | The aims of this study is to find out TEYL students’ perception and experience in using Cartoon Story Maker and Comic Life in creating short story for young learners and to identify their obstacles and problems in using those applications. This qualitative study has been conducted in a TEYL class in one English Department in West Java. The sample of the study consisted of thirty students. Questionnaires and interviews were used as data collection techniques in this study. The questionnaires were used to collect evidence from students about their experience and perception towards the use of CSM and Comic Life in creating short story for young learners. The questionnaires used in this study focus on exploring students’ experience and perception toward the use CSM and Comic Life in creating short story for young learners, whereas interview was used to explored more the data about obstacles faced by the students in using CSM and Comic Life. The data collected from the respondents were gathered together to be analyzed using qualitative analysis of interactive models. The results of this study are TEYL students have positive perception toward the use of CSM and Comic Life in creating short story for young learners, CSM is easier and more suitable to use than Comic Life in creating story for young learners, and the obstacles faced by students are choosing appropriate template for young learners, writing text in text tool or bubble, and record the voice in audio bubble. |
first_indexed | 2024-12-14T14:19:12Z |
format | Article |
id | doaj.art-002f2e7db6ef429fbd610d323477babb |
institution | Directory Open Access Journal |
issn | 2338-4778 2548-4192 |
language | English |
last_indexed | 2024-12-14T14:19:12Z |
publishDate | 2021-06-01 |
publisher | Program Studi Pendidikan Bahasa Inggris Jurusan Tarbiyah Sekolah Tinggi Agama Islam Negeri (STAIN) Palopo |
record_format | Article |
series | Ideas |
spelling | doaj.art-002f2e7db6ef429fbd610d323477babb2022-12-21T22:58:07ZengProgram Studi Pendidikan Bahasa Inggris Jurusan Tarbiyah Sekolah Tinggi Agama Islam Negeri (STAIN) PalopoIdeas2338-47782548-41922021-06-019110.24256/ideas.v9i1.18841281Comic Life and Cartoon Story Maker in Creating Short Story for Young LearnersLystiana Nurhayat Hakim0Universitas Perjuangan TasikmalayaThe aims of this study is to find out TEYL students’ perception and experience in using Cartoon Story Maker and Comic Life in creating short story for young learners and to identify their obstacles and problems in using those applications. This qualitative study has been conducted in a TEYL class in one English Department in West Java. The sample of the study consisted of thirty students. Questionnaires and interviews were used as data collection techniques in this study. The questionnaires were used to collect evidence from students about their experience and perception towards the use of CSM and Comic Life in creating short story for young learners. The questionnaires used in this study focus on exploring students’ experience and perception toward the use CSM and Comic Life in creating short story for young learners, whereas interview was used to explored more the data about obstacles faced by the students in using CSM and Comic Life. The data collected from the respondents were gathered together to be analyzed using qualitative analysis of interactive models. The results of this study are TEYL students have positive perception toward the use of CSM and Comic Life in creating short story for young learners, CSM is easier and more suitable to use than Comic Life in creating story for young learners, and the obstacles faced by students are choosing appropriate template for young learners, writing text in text tool or bubble, and record the voice in audio bubble.https://ejournal.iainpalopo.ac.id/index.php/ideas/article/view/1884short story, children, cartoon story maker, comic life |
spellingShingle | Lystiana Nurhayat Hakim Comic Life and Cartoon Story Maker in Creating Short Story for Young Learners Ideas short story, children, cartoon story maker, comic life |
title | Comic Life and Cartoon Story Maker in Creating Short Story for Young Learners |
title_full | Comic Life and Cartoon Story Maker in Creating Short Story for Young Learners |
title_fullStr | Comic Life and Cartoon Story Maker in Creating Short Story for Young Learners |
title_full_unstemmed | Comic Life and Cartoon Story Maker in Creating Short Story for Young Learners |
title_short | Comic Life and Cartoon Story Maker in Creating Short Story for Young Learners |
title_sort | comic life and cartoon story maker in creating short story for young learners |
topic | short story, children, cartoon story maker, comic life |
url | https://ejournal.iainpalopo.ac.id/index.php/ideas/article/view/1884 |
work_keys_str_mv | AT lystiananurhayathakim comiclifeandcartoonstorymakerincreatingshortstoryforyounglearners |