KORELASI KECANDUAN MOBILE LEGENDS TERHADAP PRESTASI BELAJAR MAHASISWA

The purpose of the study was to determine the correlation between the level of online game addiction and student achievement in the Mathematics Education Study Program, UIN Raden Intan Lampung. The method in this research was quantitative with the type of correlation research. The data collection te...

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Main Authors: Diki Irwandi, Ruhban Masykur, Suherman Suherman
Format: Article
Language:English
Published: Universitas Bina Bangsa 2021-12-01
Series:Jurnal Lebesgue
Subjects:
Online Access:https://lebesgue.lppmbinabangsa.id/index.php/home/article/view/87
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author Diki Irwandi
Ruhban Masykur
Suherman Suherman
author_facet Diki Irwandi
Ruhban Masykur
Suherman Suherman
author_sort Diki Irwandi
collection DOAJ
description The purpose of the study was to determine the correlation between the level of online game addiction and student achievement in the Mathematics Education Study Program, UIN Raden Intan Lampung. The method in this research was quantitative with the type of correlation research. The data collection technique used a questionnaire and tested it to see the validity and reliability. The data analysis technique in this study used the normality test using the Kolmogorov Smirnov method and the linearity test using SPSS software version 24.0, and hypothesis testing using a correlation test with a significant level of 0.05 or 5%. The study results were that of the 30 questionnaires tested, 25 questions were feasible to use. The reliability test has a value of rcount > rtable. The normality test got a significant value of 0.065 and 0.066 on online game addiction and learning achievement. So it can be said that there is a significant correlation between student achievement and online game addiction, and the value is 0.307, which means correlation
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spelling doaj.art-01f81c3527a349319c9cdc15a448be412022-12-22T03:43:34ZengUniversitas Bina BangsaJurnal Lebesgue2721-89292721-89372021-12-012329229910.46306/lb.v2i3.8787KORELASI KECANDUAN MOBILE LEGENDS TERHADAP PRESTASI BELAJAR MAHASISWADiki Irwandi0Ruhban Masykur1Suherman Suherman2UIN Raden Intan LampungUIN Raden Intan LampungUIN Raden Intan LampungThe purpose of the study was to determine the correlation between the level of online game addiction and student achievement in the Mathematics Education Study Program, UIN Raden Intan Lampung. The method in this research was quantitative with the type of correlation research. The data collection technique used a questionnaire and tested it to see the validity and reliability. The data analysis technique in this study used the normality test using the Kolmogorov Smirnov method and the linearity test using SPSS software version 24.0, and hypothesis testing using a correlation test with a significant level of 0.05 or 5%. The study results were that of the 30 questionnaires tested, 25 questions were feasible to use. The reliability test has a value of rcount > rtable. The normality test got a significant value of 0.065 and 0.066 on online game addiction and learning achievement. So it can be said that there is a significant correlation between student achievement and online game addiction, and the value is 0.307, which means correlationhttps://lebesgue.lppmbinabangsa.id/index.php/home/article/view/87learning achievementgame online mobile legendsaddiction levelprestasi belajartingkat kecanduan
spellingShingle Diki Irwandi
Ruhban Masykur
Suherman Suherman
KORELASI KECANDUAN MOBILE LEGENDS TERHADAP PRESTASI BELAJAR MAHASISWA
Jurnal Lebesgue
learning achievement
game online mobile legends
addiction level
prestasi belajar
tingkat kecanduan
title KORELASI KECANDUAN MOBILE LEGENDS TERHADAP PRESTASI BELAJAR MAHASISWA
title_full KORELASI KECANDUAN MOBILE LEGENDS TERHADAP PRESTASI BELAJAR MAHASISWA
title_fullStr KORELASI KECANDUAN MOBILE LEGENDS TERHADAP PRESTASI BELAJAR MAHASISWA
title_full_unstemmed KORELASI KECANDUAN MOBILE LEGENDS TERHADAP PRESTASI BELAJAR MAHASISWA
title_short KORELASI KECANDUAN MOBILE LEGENDS TERHADAP PRESTASI BELAJAR MAHASISWA
title_sort korelasi kecanduan mobile legends terhadap prestasi belajar mahasiswa
topic learning achievement
game online mobile legends
addiction level
prestasi belajar
tingkat kecanduan
url https://lebesgue.lppmbinabangsa.id/index.php/home/article/view/87
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