KORELASI KECANDUAN MOBILE LEGENDS TERHADAP PRESTASI BELAJAR MAHASISWA
The purpose of the study was to determine the correlation between the level of online game addiction and student achievement in the Mathematics Education Study Program, UIN Raden Intan Lampung. The method in this research was quantitative with the type of correlation research. The data collection te...
Main Authors: | , , |
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Format: | Article |
Language: | English |
Published: |
Universitas Bina Bangsa
2021-12-01
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Series: | Jurnal Lebesgue |
Subjects: | |
Online Access: | https://lebesgue.lppmbinabangsa.id/index.php/home/article/view/87 |
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author | Diki Irwandi Ruhban Masykur Suherman Suherman |
author_facet | Diki Irwandi Ruhban Masykur Suherman Suherman |
author_sort | Diki Irwandi |
collection | DOAJ |
description | The purpose of the study was to determine the correlation between the level of online game addiction and student achievement in the Mathematics Education Study Program, UIN Raden Intan Lampung. The method in this research was quantitative with the type of correlation research. The data collection technique used a questionnaire and tested it to see the validity and reliability. The data analysis technique in this study used the normality test using the Kolmogorov Smirnov method and the linearity test using SPSS software version 24.0, and hypothesis testing using a correlation test with a significant level of 0.05 or 5%. The study results were that of the 30 questionnaires tested, 25 questions were feasible to use. The reliability test has a value of rcount > rtable. The normality test got a significant value of 0.065 and 0.066 on online game addiction and learning achievement. So it can be said that there is a significant correlation between student achievement and online game addiction, and the value is 0.307, which means correlation |
first_indexed | 2024-04-12T06:45:28Z |
format | Article |
id | doaj.art-01f81c3527a349319c9cdc15a448be41 |
institution | Directory Open Access Journal |
issn | 2721-8929 2721-8937 |
language | English |
last_indexed | 2024-04-12T06:45:28Z |
publishDate | 2021-12-01 |
publisher | Universitas Bina Bangsa |
record_format | Article |
series | Jurnal Lebesgue |
spelling | doaj.art-01f81c3527a349319c9cdc15a448be412022-12-22T03:43:34ZengUniversitas Bina BangsaJurnal Lebesgue2721-89292721-89372021-12-012329229910.46306/lb.v2i3.8787KORELASI KECANDUAN MOBILE LEGENDS TERHADAP PRESTASI BELAJAR MAHASISWADiki Irwandi0Ruhban Masykur1Suherman Suherman2UIN Raden Intan LampungUIN Raden Intan LampungUIN Raden Intan LampungThe purpose of the study was to determine the correlation between the level of online game addiction and student achievement in the Mathematics Education Study Program, UIN Raden Intan Lampung. The method in this research was quantitative with the type of correlation research. The data collection technique used a questionnaire and tested it to see the validity and reliability. The data analysis technique in this study used the normality test using the Kolmogorov Smirnov method and the linearity test using SPSS software version 24.0, and hypothesis testing using a correlation test with a significant level of 0.05 or 5%. The study results were that of the 30 questionnaires tested, 25 questions were feasible to use. The reliability test has a value of rcount > rtable. The normality test got a significant value of 0.065 and 0.066 on online game addiction and learning achievement. So it can be said that there is a significant correlation between student achievement and online game addiction, and the value is 0.307, which means correlationhttps://lebesgue.lppmbinabangsa.id/index.php/home/article/view/87learning achievementgame online mobile legendsaddiction levelprestasi belajartingkat kecanduan |
spellingShingle | Diki Irwandi Ruhban Masykur Suherman Suherman KORELASI KECANDUAN MOBILE LEGENDS TERHADAP PRESTASI BELAJAR MAHASISWA Jurnal Lebesgue learning achievement game online mobile legends addiction level prestasi belajar tingkat kecanduan |
title | KORELASI KECANDUAN MOBILE LEGENDS TERHADAP PRESTASI BELAJAR MAHASISWA |
title_full | KORELASI KECANDUAN MOBILE LEGENDS TERHADAP PRESTASI BELAJAR MAHASISWA |
title_fullStr | KORELASI KECANDUAN MOBILE LEGENDS TERHADAP PRESTASI BELAJAR MAHASISWA |
title_full_unstemmed | KORELASI KECANDUAN MOBILE LEGENDS TERHADAP PRESTASI BELAJAR MAHASISWA |
title_short | KORELASI KECANDUAN MOBILE LEGENDS TERHADAP PRESTASI BELAJAR MAHASISWA |
title_sort | korelasi kecanduan mobile legends terhadap prestasi belajar mahasiswa |
topic | learning achievement game online mobile legends addiction level prestasi belajar tingkat kecanduan |
url | https://lebesgue.lppmbinabangsa.id/index.php/home/article/view/87 |
work_keys_str_mv | AT dikiirwandi korelasikecanduanmobilelegendsterhadapprestasibelajarmahasiswa AT ruhbanmasykur korelasikecanduanmobilelegendsterhadapprestasibelajarmahasiswa AT suhermansuherman korelasikecanduanmobilelegendsterhadapprestasibelajarmahasiswa |