Predicting self-efficacy, Creativity and Social Skills based on the Components of Online Games Addiction
The aim of this study was to investigate the relationship between online game addiction and self-efficacy, creativity and social skills. The statistical population included all female high school students in Rudsar who were studying in 2020-2021. From this community, 150 people were selected by conv...
Main Authors: | , , |
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Format: | Article |
Language: | English |
Published: |
Rahman Institute of Higher Education
2021-10-01
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Series: | Journal of Modern Psychology |
Subjects: | |
Online Access: | https://modernpsy.rahman.ac.ir/article_150205_653c39ecfc29384b6a149f26accade86.pdf |