Étude des effets affectifs et sémiotiques du langage ludique à partir des ludèmes, des mécaniques de jeu et des mécanismes de jouabilité
Following the work on meaningful mechanics, we propose, in this article, to account for the experiential dimension of game mechanics. We develop a research method from the affective and semiotic effects produced by the interaction between the game and the players. The playful experience is considere...
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Format: | Article |
Language: | fra |
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Laboratoire Experice
2022-03-01
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Series: | Sciences du Jeu |
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Online Access: | http://journals.openedition.org/sdj/4044 |
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author | Homo Ludens |
author_facet | Homo Ludens |
author_sort | Homo Ludens |
collection | DOAJ |
description | Following the work on meaningful mechanics, we propose, in this article, to account for the experiential dimension of game mechanics. We develop a research method from the affective and semiotic effects produced by the interaction between the game and the players. The playful experience is considered an act of dialogical language and immanent to a context of transmission and reception between the designers and the players. With this communicational and pragmatist approach, we conceived the game as a semiotic process where the mechanics act as grammar (syntactic level) to produce meaning (semantic level) specific to a situation (pragmatic level). By dividing the study of the playful experience into three levels of language, it becomes possible to report the actions and feedback of the game system and the emotional and semiotic effects in a context each time renewed by the players. |
first_indexed | 2024-12-12T10:44:21Z |
format | Article |
id | doaj.art-028045528688453eb1c4e73144357486 |
institution | Directory Open Access Journal |
issn | 2269-2657 |
language | fra |
last_indexed | 2024-12-12T10:44:21Z |
publishDate | 2022-03-01 |
publisher | Laboratoire Experice |
record_format | Article |
series | Sciences du Jeu |
spelling | doaj.art-028045528688453eb1c4e731443574862022-12-22T00:26:56ZfraLaboratoire ExpericeSciences du Jeu2269-26572022-03-011710.4000/sdj.4044Étude des effets affectifs et sémiotiques du langage ludique à partir des ludèmes, des mécaniques de jeu et des mécanismes de jouabilitéHomo LudensFollowing the work on meaningful mechanics, we propose, in this article, to account for the experiential dimension of game mechanics. We develop a research method from the affective and semiotic effects produced by the interaction between the game and the players. The playful experience is considered an act of dialogical language and immanent to a context of transmission and reception between the designers and the players. With this communicational and pragmatist approach, we conceived the game as a semiotic process where the mechanics act as grammar (syntactic level) to produce meaning (semantic level) specific to a situation (pragmatic level). By dividing the study of the playful experience into three levels of language, it becomes possible to report the actions and feedback of the game system and the emotional and semiotic effects in a context each time renewed by the players.http://journals.openedition.org/sdj/4044mechanicsgame mechanicsgameplay mechanismcommunicationlanguagepragmatism |
spellingShingle | Homo Ludens Étude des effets affectifs et sémiotiques du langage ludique à partir des ludèmes, des mécaniques de jeu et des mécanismes de jouabilité Sciences du Jeu mechanics game mechanics gameplay mechanism communication language pragmatism |
title | Étude des effets affectifs et sémiotiques du langage ludique à partir des ludèmes, des mécaniques de jeu et des mécanismes de jouabilité |
title_full | Étude des effets affectifs et sémiotiques du langage ludique à partir des ludèmes, des mécaniques de jeu et des mécanismes de jouabilité |
title_fullStr | Étude des effets affectifs et sémiotiques du langage ludique à partir des ludèmes, des mécaniques de jeu et des mécanismes de jouabilité |
title_full_unstemmed | Étude des effets affectifs et sémiotiques du langage ludique à partir des ludèmes, des mécaniques de jeu et des mécanismes de jouabilité |
title_short | Étude des effets affectifs et sémiotiques du langage ludique à partir des ludèmes, des mécaniques de jeu et des mécanismes de jouabilité |
title_sort | etude des effets affectifs et semiotiques du langage ludique a partir des ludemes des mecaniques de jeu et des mecanismes de jouabilite |
topic | mechanics game mechanics gameplay mechanism communication language pragmatism |
url | http://journals.openedition.org/sdj/4044 |
work_keys_str_mv | AT homoludens etudedeseffetsaffectifsetsemiotiquesdulangageludiqueapartirdesludemesdesmecaniquesdejeuetdesmecanismesdejouabilite |