<i>μ</i>–<i>σ</i> Games

Risk aversion in game theory is usually modeled using expected utility, which was criticized early on, leading to an extensive literature on generalized expected utility. In this paper we are the first to apply <inline-formula><math display="inline"><semantics><mi>μ...

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Bibliographic Details
Main Authors: Uwe Dulleck, Andreas Löffler
Format: Article
Language:English
Published: MDPI AG 2021-01-01
Series:Games
Subjects:
Online Access:https://www.mdpi.com/2073-4336/12/1/5
Description
Summary:Risk aversion in game theory is usually modeled using expected utility, which was criticized early on, leading to an extensive literature on generalized expected utility. In this paper we are the first to apply <inline-formula><math display="inline"><semantics><mi>μ</mi></semantics></math></inline-formula>–<inline-formula><math display="inline"><semantics><mi>σ</mi></semantics></math></inline-formula> theory to the analysis of (static) games. <inline-formula><math display="inline"><semantics><mi>μ</mi></semantics></math></inline-formula>–<inline-formula><math display="inline"><semantics><mi>σ</mi></semantics></math></inline-formula> theory is widely accepted in the finance literature; using it allows us to study the effect on uncertainty endogenous to the game, i.e., mixed equilibria. In particular, we look at the case of linear <inline-formula><math display="inline"><semantics><mi>μ</mi></semantics></math></inline-formula>–<inline-formula><math display="inline"><semantics><mi>σ</mi></semantics></math></inline-formula> utility functions and determine the best response strategy. In the case of 2 × 2 and N × M games, we are able to characterize all mixed equilibria.
ISSN:2073-4336