Flipping the world upside down: Using eye tracking in virtual reality to study visual search in inverted scenes

Image inversion is a powerful tool for investigating cognitive mechanisms of visual perception. However, studies have mainly used inversion in paradigms presented on two-dimensional computer screens. It remains open whether disruptive effects of inversion also hold true in more naturalistic scenari...

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Main Authors: Julia Beitner, Jason Helbing, Dejan Draschkow, Erwan J. David, Melissa L.-H. Võ
Format: Article
Language:English
Published: Bern Open Publishing 2023-03-01
Series:Journal of Eye Movement Research
Subjects:
Online Access:https://bop.unibe.ch/JEMR/article/view/9015
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author Julia Beitner
Jason Helbing
Dejan Draschkow
Erwan J. David
Melissa L.-H. Võ
author_facet Julia Beitner
Jason Helbing
Dejan Draschkow
Erwan J. David
Melissa L.-H. Võ
author_sort Julia Beitner
collection DOAJ
description Image inversion is a powerful tool for investigating cognitive mechanisms of visual perception. However, studies have mainly used inversion in paradigms presented on two-dimensional computer screens. It remains open whether disruptive effects of inversion also hold true in more naturalistic scenarios. In our study, we used scene inversion in virtual reality in combination with eye tracking to investigate the mechanisms of repeated visual search through three-dimensional immersive indoor scenes. Scene inversion affected all gaze and head measures except fixation durations and saccade amplitudes. Our behavioral results, surprisingly, did not entirely follow as hypothesized: While search efficiency dropped significantly in inverted scenes, participants did not utilize more memory as measured by search time slopes. This indicates that despite the disruption, participants did not try to compensate the increased difficulty by using more memory. Our study highlights the importance of investigating classical experimental paradigms in more naturalistic scenarios to advance research on daily human behavior.
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spelling doaj.art-058de7177632456da86ba0ec570aaf702023-04-03T16:08:09ZengBern Open PublishingJournal of Eye Movement Research1995-86922023-03-0115310.16910/jemr.15.3.5Flipping the world upside down: Using eye tracking in virtual reality to study visual search in inverted scenesJulia Beitner0Jason Helbing1Dejan Draschkow2Erwan J. David3Melissa L.-H. Võ4Department of Psychology, Goethe University FrankfurtDepartment of Psychology, Goethe University Frankfurt, GermanyDepartment of Experimental Psychology, University of Oxford, UK; Oxford Centre for Human Brain Activity, Wellcome Centre for Integrative Neuroimaging, Department of Psychiatry, University of Oxford, UKDepartment of Psychology, Goethe University Frankfurt, GermanyDepartment of Psychology, Goethe University Frankfurt, Germany Image inversion is a powerful tool for investigating cognitive mechanisms of visual perception. However, studies have mainly used inversion in paradigms presented on two-dimensional computer screens. It remains open whether disruptive effects of inversion also hold true in more naturalistic scenarios. In our study, we used scene inversion in virtual reality in combination with eye tracking to investigate the mechanisms of repeated visual search through three-dimensional immersive indoor scenes. Scene inversion affected all gaze and head measures except fixation durations and saccade amplitudes. Our behavioral results, surprisingly, did not entirely follow as hypothesized: While search efficiency dropped significantly in inverted scenes, participants did not utilize more memory as measured by search time slopes. This indicates that despite the disruption, participants did not try to compensate the increased difficulty by using more memory. Our study highlights the importance of investigating classical experimental paradigms in more naturalistic scenarios to advance research on daily human behavior. https://bop.unibe.ch/JEMR/article/view/9015eye movementseye trackingvirtual realityscene perceptionvisual searchincidental memory
spellingShingle Julia Beitner
Jason Helbing
Dejan Draschkow
Erwan J. David
Melissa L.-H. Võ
Flipping the world upside down: Using eye tracking in virtual reality to study visual search in inverted scenes
Journal of Eye Movement Research
eye movements
eye tracking
virtual reality
scene perception
visual search
incidental memory
title Flipping the world upside down: Using eye tracking in virtual reality to study visual search in inverted scenes
title_full Flipping the world upside down: Using eye tracking in virtual reality to study visual search in inverted scenes
title_fullStr Flipping the world upside down: Using eye tracking in virtual reality to study visual search in inverted scenes
title_full_unstemmed Flipping the world upside down: Using eye tracking in virtual reality to study visual search in inverted scenes
title_short Flipping the world upside down: Using eye tracking in virtual reality to study visual search in inverted scenes
title_sort flipping the world upside down using eye tracking in virtual reality to study visual search in inverted scenes
topic eye movements
eye tracking
virtual reality
scene perception
visual search
incidental memory
url https://bop.unibe.ch/JEMR/article/view/9015
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