Game Design to Introduce Pets
Introduction of animals from an early age can make children to love animals, especially pets. Children are the easiest group to receive stimulation, such as for example the stimulation of introducing children to the pet. Various media are used by parents to introduce pet. For examplle, by the media...
Main Authors: | , , |
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Format: | Article |
Language: | English |
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Soegijapranata Catholic University
2017-02-01
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Series: | SISFORMA |
Subjects: | |
Online Access: | http://journal.unika.ac.id/index.php/sisforma/article/view/624 |
_version_ | 1819212750847475712 |
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author | Wahyu Febriyanto Brenda Chandrawati Erdhi Widyarto |
author_facet | Wahyu Febriyanto Brenda Chandrawati Erdhi Widyarto |
author_sort | Wahyu Febriyanto |
collection | DOAJ |
description | Introduction of animals from an early age can make children to love animals, especially pets. Children are the easiest group to receive stimulation, such as for example the stimulation of introducing children to the pet. Various media are used by parents to introduce pet. For examplle, by the media of books, multimedia, etc. One of the interesting media to introduce pet is with game. Of these problems then need to know how to make concept and design game to introduced pets for children age 3-6 years. In this paper, author formulate how to make pet game design include game genre, user interface design, image model selection, game characters, and game engine. The expected design of this game can be formulation of learning through proper game as a learning tool children. Game design derived from this writing by using model 2-dimensional images are funny and interesting coloring. And combines several game genres into one, or use the mini games that children do not get bored quickly. Design of GUI (Graphical User Interface) is made as simple as possible so that children easily understand in playing this game, but also must use an interesting image |
first_indexed | 2024-12-23T06:47:56Z |
format | Article |
id | doaj.art-0846410259eb477494bca38d455bf83f |
institution | Directory Open Access Journal |
issn | 2355-8253 2442-7888 |
language | English |
last_indexed | 2024-12-23T06:47:56Z |
publishDate | 2017-02-01 |
publisher | Soegijapranata Catholic University |
record_format | Article |
series | SISFORMA |
spelling | doaj.art-0846410259eb477494bca38d455bf83f2022-12-21T17:56:30ZengSoegijapranata Catholic UniversitySISFORMA2355-82532442-78882017-02-0131333810.24167/sisforma.v3i1.624534Game Design to Introduce PetsWahyu Febriyanto0Brenda Chandrawati1Erdhi Widyarto2Department of Information Systems, Faculty of Computer Science Soegijapranata Catholic UniversityDepartment of Information Systems, Faculty of Computer Science Soegijapranata Catholic UniversityDepartment of Information Systems, Faculty of Computer Science Soegijapranata Catholic UniversityIntroduction of animals from an early age can make children to love animals, especially pets. Children are the easiest group to receive stimulation, such as for example the stimulation of introducing children to the pet. Various media are used by parents to introduce pet. For examplle, by the media of books, multimedia, etc. One of the interesting media to introduce pet is with game. Of these problems then need to know how to make concept and design game to introduced pets for children age 3-6 years. In this paper, author formulate how to make pet game design include game genre, user interface design, image model selection, game characters, and game engine. The expected design of this game can be formulation of learning through proper game as a learning tool children. Game design derived from this writing by using model 2-dimensional images are funny and interesting coloring. And combines several game genres into one, or use the mini games that children do not get bored quickly. Design of GUI (Graphical User Interface) is made as simple as possible so that children easily understand in playing this game, but also must use an interesting imagehttp://journal.unika.ac.id/index.php/sisforma/article/view/624Game, Education, Introduction of animals, Game Design, Interactive Learning |
spellingShingle | Wahyu Febriyanto Brenda Chandrawati Erdhi Widyarto Game Design to Introduce Pets SISFORMA Game, Education, Introduction of animals, Game Design, Interactive Learning |
title | Game Design to Introduce Pets |
title_full | Game Design to Introduce Pets |
title_fullStr | Game Design to Introduce Pets |
title_full_unstemmed | Game Design to Introduce Pets |
title_short | Game Design to Introduce Pets |
title_sort | game design to introduce pets |
topic | Game, Education, Introduction of animals, Game Design, Interactive Learning |
url | http://journal.unika.ac.id/index.php/sisforma/article/view/624 |
work_keys_str_mv | AT wahyufebriyanto gamedesigntointroducepets AT brendachandrawati gamedesigntointroducepets AT erdhiwidyarto gamedesigntointroducepets |