Skeleton-Based ST-GCN for Human Action Recognition With Extended Skeleton Graph and Partitioning Strategy

Skeleton-based Graph Convolutional Networks (GCN) for human action and interaction recognition have received considerable attention of researchers due to its compact and view-invariant nature of skeleton data. However, the static skeleton graph topology in conventional GCNs does not reflect the impl...

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Main Authors: Quanyu Wang, Kaixiang Zhang, Manjotho Ali Asghar
Format: Article
Language:English
Published: IEEE 2022-01-01
Series:IEEE Access
Subjects:
Online Access:https://ieeexplore.ieee.org/document/9749063/
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author Quanyu Wang
Kaixiang Zhang
Manjotho Ali Asghar
author_facet Quanyu Wang
Kaixiang Zhang
Manjotho Ali Asghar
author_sort Quanyu Wang
collection DOAJ
description Skeleton-based Graph Convolutional Networks (GCN) for human action and interaction recognition have received considerable attention of researchers due to its compact and view-invariant nature of skeleton data. However, the static skeleton graph topology in conventional GCNs does not reflect the implicit relationships of non-adjacent joints, which contain vital latent information for a skeleton pose in an action sequence. Moreover, traditional tri-categorical node partitioning strategy discards much of the motion dependencies along temporal dimension for non-physically connected edges. We propose an extended skeleton graph topology along with extended partitioning strategy to extract much of the non-adjacent joint relational information in the model for robust discriminative features. Extended skeleton graph represents joints as vertices and weighted edges represent intrinsic and extrinsic relationships between physically connected and non-physically connected joints respectively. Furthermore, extended partitioning strategy divides the input graph for GCN as five-categorical fixed-length tensor to encompass maximal motion dependencies. Finally, the extended skeleton graph and partitioning strategy are realized by adopting Spatio-Temporal Graph Convolutional Network (ST-GCN). The experiments carried out over three large scale datasets NTU-RGB+D, NTU-RGB+D 120 and Kinetics-Skeleton show improved performance over conventional state-of-the-art ST-GCNs.
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spelling doaj.art-0a4f8d5ae18b49a7978f538aa2f69add2022-12-22T02:21:02ZengIEEEIEEE Access2169-35362022-01-0110414034141010.1109/ACCESS.2022.31647119749063Skeleton-Based ST-GCN for Human Action Recognition With Extended Skeleton Graph and Partitioning StrategyQuanyu Wang0Kaixiang Zhang1https://orcid.org/0000-0002-1285-3866Manjotho Ali Asghar2School of Computer Science and Technology, Beijing Institute of Technology, Beijing, ChinaSchool of Computer Science and Technology, Beijing Institute of Technology, Beijing, ChinaSchool of Computer Science and Technology, Beijing Institute of Technology, Beijing, ChinaSkeleton-based Graph Convolutional Networks (GCN) for human action and interaction recognition have received considerable attention of researchers due to its compact and view-invariant nature of skeleton data. However, the static skeleton graph topology in conventional GCNs does not reflect the implicit relationships of non-adjacent joints, which contain vital latent information for a skeleton pose in an action sequence. Moreover, traditional tri-categorical node partitioning strategy discards much of the motion dependencies along temporal dimension for non-physically connected edges. We propose an extended skeleton graph topology along with extended partitioning strategy to extract much of the non-adjacent joint relational information in the model for robust discriminative features. Extended skeleton graph represents joints as vertices and weighted edges represent intrinsic and extrinsic relationships between physically connected and non-physically connected joints respectively. Furthermore, extended partitioning strategy divides the input graph for GCN as five-categorical fixed-length tensor to encompass maximal motion dependencies. Finally, the extended skeleton graph and partitioning strategy are realized by adopting Spatio-Temporal Graph Convolutional Network (ST-GCN). The experiments carried out over three large scale datasets NTU-RGB+D, NTU-RGB+D 120 and Kinetics-Skeleton show improved performance over conventional state-of-the-art ST-GCNs.https://ieeexplore.ieee.org/document/9749063/Action recognitiondeep learninggraph convolutional networkhuman skeletonpartition strategy
spellingShingle Quanyu Wang
Kaixiang Zhang
Manjotho Ali Asghar
Skeleton-Based ST-GCN for Human Action Recognition With Extended Skeleton Graph and Partitioning Strategy
IEEE Access
Action recognition
deep learning
graph convolutional network
human skeleton
partition strategy
title Skeleton-Based ST-GCN for Human Action Recognition With Extended Skeleton Graph and Partitioning Strategy
title_full Skeleton-Based ST-GCN for Human Action Recognition With Extended Skeleton Graph and Partitioning Strategy
title_fullStr Skeleton-Based ST-GCN for Human Action Recognition With Extended Skeleton Graph and Partitioning Strategy
title_full_unstemmed Skeleton-Based ST-GCN for Human Action Recognition With Extended Skeleton Graph and Partitioning Strategy
title_short Skeleton-Based ST-GCN for Human Action Recognition With Extended Skeleton Graph and Partitioning Strategy
title_sort skeleton based st gcn for human action recognition with extended skeleton graph and partitioning strategy
topic Action recognition
deep learning
graph convolutional network
human skeleton
partition strategy
url https://ieeexplore.ieee.org/document/9749063/
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AT kaixiangzhang skeletonbasedstgcnforhumanactionrecognitionwithextendedskeletongraphandpartitioningstrategy
AT manjothoaliasghar skeletonbasedstgcnforhumanactionrecognitionwithextendedskeletongraphandpartitioningstrategy