Development of food pyramid application using Augmented Reality (AR) technology

This study aims to develop a food pyramid application by using Augmented Reality (AR) technology to be one of the effective branches of education for children to better understand the definition of the food pyramid and how to take balanced nutrition according to category level in the pyramid. The ob...

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Main Authors: Sakinatul Awatif Abdullah Waidi, Abu Bakar Ibrahim, Asma Hanee Ariffin, Mohd Sidek Fadhil Mohd Yunus, Nor Asiah Razak, Roznim Mohamad Rasli
Format: Article
Language:English
Published: Pejabat Karang Mengarang UPSI 2021-12-01
Series:Journal of ICT in Education
Subjects:
Online Access:https://ejournal.upsi.edu.my/index.php/JICTIE/article/view/6214
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author Sakinatul Awatif Abdullah Waidi
Abu Bakar Ibrahim
Asma Hanee Ariffin
Mohd Sidek Fadhil Mohd Yunus
Nor Asiah Razak
Roznim Mohamad Rasli
author_facet Sakinatul Awatif Abdullah Waidi
Abu Bakar Ibrahim
Asma Hanee Ariffin
Mohd Sidek Fadhil Mohd Yunus
Nor Asiah Razak
Roznim Mohamad Rasli
author_sort Sakinatul Awatif Abdullah Waidi
collection DOAJ
description This study aims to develop a food pyramid application by using Augmented Reality (AR) technology to be one of the effective branches of education for children to better understand the definition of the food pyramid and how to take balanced nutrition according to category level in the pyramid. The objective of the study was to develop a food pyramid application using Augmented Reality (AR) technology that is simple and easy to play by children, build an app. This is so because the description is through a picture in reality and can clearly be visualized to them. The methodology that has been used in this study is the ADDIE model which has five phases. The results of the analytical data obtained through the quantitative approach that has been used on 22 respondents consisting of children, parents and experts have shown positive feedback on the functionality and usefulness of this application. This has been evidenced through the results of the study which showed that the percentage of respondents strongly agreed that this developed application is suitable for use by children for learning purposes and the percentage is equivalent to 91.7 percent. The analytical data collected were displayed in the form of tables, bar graphs and pie charts. Ultimately, as a result of testing on the application, it has been shown that this application can work well for the purpose of learning about the food pyramid to children. But there are still some improvements that can be done in the future to make this application more perfect for everyone's use.
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spelling doaj.art-0b4bcc5e021d427a95413d92493b29202024-04-15T03:49:38ZengPejabat Karang Mengarang UPSIJournal of ICT in Education2289-78440127-97502021-12-0184223110.37134/jictie.vol8.sp.2.3.20211028Development of food pyramid application using Augmented Reality (AR) technologySakinatul Awatif Abdullah Waidi0Abu Bakar Ibrahim1Asma Hanee Ariffin2Mohd Sidek Fadhil Mohd Yunus3Nor Asiah Razak4Roznim Mohamad Rasli5Universiti Pendidikan Sultan IdrisUniversiti Pendidikan Sultan IdrisUniversiti Pendidikan Sultan IdrisUniversiti Pendidikan Sultan IdrisUniversiti Pendidikan Sultan IdrisUniversiti Pendidikan Sultan IdrisThis study aims to develop a food pyramid application by using Augmented Reality (AR) technology to be one of the effective branches of education for children to better understand the definition of the food pyramid and how to take balanced nutrition according to category level in the pyramid. The objective of the study was to develop a food pyramid application using Augmented Reality (AR) technology that is simple and easy to play by children, build an app. This is so because the description is through a picture in reality and can clearly be visualized to them. The methodology that has been used in this study is the ADDIE model which has five phases. The results of the analytical data obtained through the quantitative approach that has been used on 22 respondents consisting of children, parents and experts have shown positive feedback on the functionality and usefulness of this application. This has been evidenced through the results of the study which showed that the percentage of respondents strongly agreed that this developed application is suitable for use by children for learning purposes and the percentage is equivalent to 91.7 percent. The analytical data collected were displayed in the form of tables, bar graphs and pie charts. Ultimately, as a result of testing on the application, it has been shown that this application can work well for the purpose of learning about the food pyramid to children. But there are still some improvements that can be done in the future to make this application more perfect for everyone's use.https://ejournal.upsi.edu.my/index.php/JICTIE/article/view/6214augmented realityfood pyramidbalance nutrition
spellingShingle Sakinatul Awatif Abdullah Waidi
Abu Bakar Ibrahim
Asma Hanee Ariffin
Mohd Sidek Fadhil Mohd Yunus
Nor Asiah Razak
Roznim Mohamad Rasli
Development of food pyramid application using Augmented Reality (AR) technology
Journal of ICT in Education
augmented reality
food pyramid
balance nutrition
title Development of food pyramid application using Augmented Reality (AR) technology
title_full Development of food pyramid application using Augmented Reality (AR) technology
title_fullStr Development of food pyramid application using Augmented Reality (AR) technology
title_full_unstemmed Development of food pyramid application using Augmented Reality (AR) technology
title_short Development of food pyramid application using Augmented Reality (AR) technology
title_sort development of food pyramid application using augmented reality ar technology
topic augmented reality
food pyramid
balance nutrition
url https://ejournal.upsi.edu.my/index.php/JICTIE/article/view/6214
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