Personalized Gamification for Learning: A Reactive Chatbot Architecture Proposal

A key factor for successfully implementing gamified learning platforms is making students interact with the system from multiple digital platforms. Learning platforms that try to accomplish all their objectives by concentrating all the interactions from users with them are less effective than initia...

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Main Authors: Carina S. González-González, Vanesa Muñoz-Cruz, Pedro Antonio Toledo-Delgado, Eduardo Nacimiento-García
Format: Article
Language:English
Published: MDPI AG 2023-01-01
Series:Sensors
Subjects:
Online Access:https://www.mdpi.com/1424-8220/23/1/545
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author Carina S. González-González
Vanesa Muñoz-Cruz
Pedro Antonio Toledo-Delgado
Eduardo Nacimiento-García
author_facet Carina S. González-González
Vanesa Muñoz-Cruz
Pedro Antonio Toledo-Delgado
Eduardo Nacimiento-García
author_sort Carina S. González-González
collection DOAJ
description A key factor for successfully implementing gamified learning platforms is making students interact with the system from multiple digital platforms. Learning platforms that try to accomplish all their objectives by concentrating all the interactions from users with them are less effective than initially believed. Conversational bots are ideal solutions for cross-platform user interaction. In this paper, an open student–player model is presented. The model includes the use of machine learning techniques for online adaptation. Then, an architecture for the solution is described, including the open model. Finally, the chatbot design is addressed. The chatbot architecture ensures that its reactive nature fits into our defined architecture. The approach’s implementation and validation aim to create a tool to encourage kids to practice multiplication tables playfully.
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spelling doaj.art-0cccf5cb8339452fbe07f21b41bb86322023-12-02T00:58:25ZengMDPI AGSensors1424-82202023-01-0123154510.3390/s23010545Personalized Gamification for Learning: A Reactive Chatbot Architecture ProposalCarina S. González-González0Vanesa Muñoz-Cruz1Pedro Antonio Toledo-Delgado2Eduardo Nacimiento-García3Departamento de Ingeniería Informática y de Sistemas, Universidad de La Laguna, 38200 San Cristóbal de La Laguna, SpainDepartamento de Ingeniería Informática y de Sistemas, Universidad de La Laguna, 38200 San Cristóbal de La Laguna, SpainDepartamento de Ingeniería Informática y de Sistemas, Universidad de La Laguna, 38200 San Cristóbal de La Laguna, SpainDepartamento de Ingeniería Informática y de Sistemas, Universidad de La Laguna, 38200 San Cristóbal de La Laguna, SpainA key factor for successfully implementing gamified learning platforms is making students interact with the system from multiple digital platforms. Learning platforms that try to accomplish all their objectives by concentrating all the interactions from users with them are less effective than initially believed. Conversational bots are ideal solutions for cross-platform user interaction. In this paper, an open student–player model is presented. The model includes the use of machine learning techniques for online adaptation. Then, an architecture for the solution is described, including the open model. Finally, the chatbot design is addressed. The chatbot architecture ensures that its reactive nature fits into our defined architecture. The approach’s implementation and validation aim to create a tool to encourage kids to practice multiplication tables playfully.https://www.mdpi.com/1424-8220/23/1/545open learner modelinggamificationchatbotspersonalizationgame learning analyticsuser modeling
spellingShingle Carina S. González-González
Vanesa Muñoz-Cruz
Pedro Antonio Toledo-Delgado
Eduardo Nacimiento-García
Personalized Gamification for Learning: A Reactive Chatbot Architecture Proposal
Sensors
open learner modeling
gamification
chatbots
personalization
game learning analytics
user modeling
title Personalized Gamification for Learning: A Reactive Chatbot Architecture Proposal
title_full Personalized Gamification for Learning: A Reactive Chatbot Architecture Proposal
title_fullStr Personalized Gamification for Learning: A Reactive Chatbot Architecture Proposal
title_full_unstemmed Personalized Gamification for Learning: A Reactive Chatbot Architecture Proposal
title_short Personalized Gamification for Learning: A Reactive Chatbot Architecture Proposal
title_sort personalized gamification for learning a reactive chatbot architecture proposal
topic open learner modeling
gamification
chatbots
personalization
game learning analytics
user modeling
url https://www.mdpi.com/1424-8220/23/1/545
work_keys_str_mv AT carinasgonzalezgonzalez personalizedgamificationforlearningareactivechatbotarchitectureproposal
AT vanesamunozcruz personalizedgamificationforlearningareactivechatbotarchitectureproposal
AT pedroantoniotoledodelgado personalizedgamificationforlearningareactivechatbotarchitectureproposal
AT eduardonacimientogarcia personalizedgamificationforlearningareactivechatbotarchitectureproposal