Mobile devices and computing cloud resources allocation for interactive applications
Using mobile devices such as smartphones or iPads for various interactive applications is currently very common. In the case of complex applications, e.g. chess games, the capabilities of these devices are insufficient to run the application in real time. One of the solutions is to use cloud computi...
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Format: | Article |
Language: | English |
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Polish Academy of Sciences
2017-06-01
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Series: | Archives of Control Sciences |
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Online Access: | http://www.degruyter.com/view/j/acsc.2017.27.issue-2/acsc-2017-0019/acsc-2017-0019.xml?format=INT |
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author | Krawczyk Henryk Nykiel Michał |
author_facet | Krawczyk Henryk Nykiel Michał |
author_sort | Krawczyk Henryk |
collection | DOAJ |
description | Using mobile devices such as smartphones or iPads for various interactive applications is currently very common. In the case of complex applications, e.g. chess games, the capabilities of these devices are insufficient to run the application in real time. One of the solutions is to use cloud computing. However, there is an optimization problem of mobile device and cloud resources allocation. An iterative heuristic algorithm for application distribution is proposed. The algorithm minimizes the energy cost of application execution with constrained execution time. |
first_indexed | 2024-12-12T17:47:53Z |
format | Article |
id | doaj.art-0d3fa6e42d2447febbb7292c526f9661 |
institution | Directory Open Access Journal |
issn | 2300-2611 |
language | English |
last_indexed | 2024-12-12T17:47:53Z |
publishDate | 2017-06-01 |
publisher | Polish Academy of Sciences |
record_format | Article |
series | Archives of Control Sciences |
spelling | doaj.art-0d3fa6e42d2447febbb7292c526f96612022-12-22T00:16:53ZengPolish Academy of SciencesArchives of Control Sciences2300-26112017-06-0127229330710.1515/acsc-2017-0019acsc-2017-0019Mobile devices and computing cloud resources allocation for interactive applicationsKrawczyk Henryk0Nykiel Michał1Gdańsk University of Technology, Poland.Gdańsk University of Technology, Poland.Using mobile devices such as smartphones or iPads for various interactive applications is currently very common. In the case of complex applications, e.g. chess games, the capabilities of these devices are insufficient to run the application in real time. One of the solutions is to use cloud computing. However, there is an optimization problem of mobile device and cloud resources allocation. An iterative heuristic algorithm for application distribution is proposed. The algorithm minimizes the energy cost of application execution with constrained execution time.http://www.degruyter.com/view/j/acsc.2017.27.issue-2/acsc-2017-0019/acsc-2017-0019.xml?format=INTmobile devicescomputing cloudtask allocationoptimization |
spellingShingle | Krawczyk Henryk Nykiel Michał Mobile devices and computing cloud resources allocation for interactive applications Archives of Control Sciences mobile devices computing cloud task allocation optimization |
title | Mobile devices and computing cloud resources allocation for interactive applications |
title_full | Mobile devices and computing cloud resources allocation for interactive applications |
title_fullStr | Mobile devices and computing cloud resources allocation for interactive applications |
title_full_unstemmed | Mobile devices and computing cloud resources allocation for interactive applications |
title_short | Mobile devices and computing cloud resources allocation for interactive applications |
title_sort | mobile devices and computing cloud resources allocation for interactive applications |
topic | mobile devices computing cloud task allocation optimization |
url | http://www.degruyter.com/view/j/acsc.2017.27.issue-2/acsc-2017-0019/acsc-2017-0019.xml?format=INT |
work_keys_str_mv | AT krawczykhenryk mobiledevicesandcomputingcloudresourcesallocationforinteractiveapplications AT nykielmichał mobiledevicesandcomputingcloudresourcesallocationforinteractiveapplications |