Scene of the game <em>Só perguntas</em> in <em>É tudo improviso</em>: relevance-theoretic analysis

We off er in this article a relevance-theoretic analysis (Sperber & Wilson, 1986, 1995) of a scene of the game Só perguntas (Questions only) of the TV Show É Tudo Improviso (It’s all Improvisation). In this theatre game, actors must develop a theme with successive questions, demanding the actors...

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Main Authors: Fábio José Rauen, Pedro Henrique Mattos
Format: Article
Language:Portuguese
Published: Universidade Federal da Grande Dourados 2017-03-01
Series:Raído
Subjects:
Online Access:http://ojs.ufgd.edu.br/index.php/Raido/article/view/4943
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author Fábio José Rauen
Pedro Henrique Mattos
author_facet Fábio José Rauen
Pedro Henrique Mattos
author_sort Fábio José Rauen
collection DOAJ
description We off er in this article a relevance-theoretic analysis (Sperber & Wilson, 1986, 1995) of a scene of the game Só perguntas (Questions only) of the TV Show É Tudo Improviso (It’s all Improvisation). In this theatre game, actors must develop a theme with successive questions, demanding the actors to avoid providing relevant answers by acceptance/rejection of the propositional logical form of the opponent’s yes-no question, or by complementation of the non-propositional logical form of the opponent’s whquestion. In this scene, the theme of the game — “tie” — moves from CLOTHING to FIGHT, when César Gouvêa proposes a fi ght and Marco Gonçalves questions the ability of his opponent. A duel follows, and Marco Gonçalves fi nds a winning strategy. He launches successive wh-questions until César Gouvêa ends up, providing the relevant answer.
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spelling doaj.art-0dc4f30838f746e0b36db9ea5185aa162022-12-22T00:16:27ZporUniversidade Federal da Grande DouradosRaído1984-40182017-03-0110242212392793Scene of the game <em>Só perguntas</em> in <em>É tudo improviso</em>: relevance-theoretic analysisFábio José Rauen0Pedro Henrique Mattos1Universidade do Sul de Santa CatrarinaUniversidade do Sul de Santa CatarinaWe off er in this article a relevance-theoretic analysis (Sperber & Wilson, 1986, 1995) of a scene of the game Só perguntas (Questions only) of the TV Show É Tudo Improviso (It’s all Improvisation). In this theatre game, actors must develop a theme with successive questions, demanding the actors to avoid providing relevant answers by acceptance/rejection of the propositional logical form of the opponent’s yes-no question, or by complementation of the non-propositional logical form of the opponent’s whquestion. In this scene, the theme of the game — “tie” — moves from CLOTHING to FIGHT, when César Gouvêa proposes a fi ght and Marco Gonçalves questions the ability of his opponent. A duel follows, and Marco Gonçalves fi nds a winning strategy. He launches successive wh-questions until César Gouvêa ends up, providing the relevant answer.http://ojs.ufgd.edu.br/index.php/Raido/article/view/4943Pragmática cognitiva. Teoria da relevância. Humor.
spellingShingle Fábio José Rauen
Pedro Henrique Mattos
Scene of the game <em>Só perguntas</em> in <em>É tudo improviso</em>: relevance-theoretic analysis
Raído
Pragmática cognitiva. Teoria da relevância. Humor.
title Scene of the game <em>Só perguntas</em> in <em>É tudo improviso</em>: relevance-theoretic analysis
title_full Scene of the game <em>Só perguntas</em> in <em>É tudo improviso</em>: relevance-theoretic analysis
title_fullStr Scene of the game <em>Só perguntas</em> in <em>É tudo improviso</em>: relevance-theoretic analysis
title_full_unstemmed Scene of the game <em>Só perguntas</em> in <em>É tudo improviso</em>: relevance-theoretic analysis
title_short Scene of the game <em>Só perguntas</em> in <em>É tudo improviso</em>: relevance-theoretic analysis
title_sort scene of the game em so perguntas em in em e tudo improviso em relevance theoretic analysis
topic Pragmática cognitiva. Teoria da relevância. Humor.
url http://ojs.ufgd.edu.br/index.php/Raido/article/view/4943
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