Interactive Marker-based Augmented Reality for CPR Training
CPR, or Cardiopulmonary Resuscitation, is a lifesaving technique useful for the case in which someone’s heartbeat or breathing has stopped due to heart attack. Without proper CPR, nine out of ten patients die. The American Heart Association recommends CPR with chest compressions in the event of...
Main Authors: | , , |
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Format: | Article |
Language: | English |
Published: |
Universitas Indonesia
2019-11-01
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Series: | International Journal of Technology |
Subjects: | |
Online Access: | http://ijtech.eng.ui.ac.id/article/view/3267 |
Summary: | CPR, or Cardiopulmonary Resuscitation,
is a lifesaving technique useful for the case in which someone’s heartbeat or
breathing has stopped due to heart attack. Without proper CPR, nine out of ten patients
die. The American Heart Association recommends CPR with chest compressions in
the event of witnessing such an incident. For proper CPR training, taking a
class with a CPR instructor is usually the best choice, but it is not practical
and costly for mass training, especially in schools and universities. There are
many new techniques available that can replace traditional CPR training and
Augmented Reality (AR) is one of them. AR is the technology that integrates
virtual objects or environments, created by digital technology, with the real
world. Augmented Reality using marker-based technique is a good option, since a
trainee can have a realistic look at the patient, know the position of the hand
on the chest, identify the number of chest compressions per minute, and also know
the pressure that he or she puts on the chest. Besides that, the status of the
operation can be displayed along with a recording system for analysis. In this
research, we chose marker-based AR due to its precision in distance
measurement. For measuring the pressure on the chest, we use a marker-marker
interaction technique. Unity 3D cross-platform game engine and Qualcomm's Vuforia—an
augmented reality software development kit (SDK) for mobile devices that
enables the creation of augmented reality applications—are required. The
results from our experiment with a group of people with non-CPR training
confirm that the configuration increases the speed and accuracy of CPR
training. |
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ISSN: | 2086-9614 2087-2100 |