Quantitative Comparison of Hand Kinematics Measured with a Markerless Commercial Head-Mounted Display and a Marker-Based Motion Capture System in Stroke Survivors
Upper-limb paresis is common after stroke. An important tool to assess motor recovery is to use marker-based motion capture systems to measure the kinematic characteristics of patients’ movements in ecological scenarios. These systems are, however, very expensive and not readily available for many r...
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MDPI AG
2023-09-01
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author | Antonino Casile Giulia Fregna Vittorio Boarini Chiara Paoluzzi Fabio Manfredini Nicola Lamberti Andrea Baroni Sofia Straudi |
author_facet | Antonino Casile Giulia Fregna Vittorio Boarini Chiara Paoluzzi Fabio Manfredini Nicola Lamberti Andrea Baroni Sofia Straudi |
author_sort | Antonino Casile |
collection | DOAJ |
description | Upper-limb paresis is common after stroke. An important tool to assess motor recovery is to use marker-based motion capture systems to measure the kinematic characteristics of patients’ movements in ecological scenarios. These systems are, however, very expensive and not readily available for many rehabilitation units. Here, we explored whether the markerless hand motion capabilities of the cost-effective Oculus Quest head-mounted display could be used to provide clinically meaningful measures. A total of 14 stroke patients executed ecologically relevant upper-limb tasks in an immersive virtual environment. During task execution, we recorded their hand movements simultaneously by means of the Oculus Quest’s and a marker-based motion capture system. Our results showed that the markerless estimates of the hand position and peak velocity provided by the Oculus Quest were in very close agreement with those provided by a marker-based commercial system with their regression line having a slope close to 1 (maximum distance: mean slope = 0.94 ± 0.1; peak velocity: mean slope = 1.06 ± 0.12). Furthermore, the Oculus Quest had virtually the same sensitivity as that of a commercial system in distinguishing healthy from pathological kinematic measures. The Oculus Quest was as accurate as a commercial marker-based system in measuring clinically meaningful upper-limb kinematic parameters in stroke patients. |
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spelling | doaj.art-0f32907570244cb2b3fb98e6d75f63db2023-11-19T12:55:53ZengMDPI AGSensors1424-82202023-09-012318790610.3390/s23187906Quantitative Comparison of Hand Kinematics Measured with a Markerless Commercial Head-Mounted Display and a Marker-Based Motion Capture System in Stroke SurvivorsAntonino Casile0Giulia Fregna1Vittorio Boarini2Chiara Paoluzzi3Fabio Manfredini4Nicola Lamberti5Andrea Baroni6Sofia Straudi7Department of Biomedical and Dental Sciences and Morphofunctional Imaging, University of Messina, 98122 Messina, ItalyDoctoral Program in Translational Neurosciences and Neurotechnologies, University of Ferrara, 44121 Ferrara, ItalyCenter of Translational Neurophysiology of Speech and Communication (CTNSC), Istituto Italiano di Tecnologia (IIT), 44121 Ferrara, ItalyDepartment of Neuroscience and Rehabilitation, University of Ferrara, 44121 Ferrara, ItalyDepartment of Neuroscience and Rehabilitation, University of Ferrara, 44121 Ferrara, ItalyDepartment of Neuroscience and Rehabilitation, University of Ferrara, 44121 Ferrara, ItalyDepartment of Neuroscience and Rehabilitation, University of Ferrara, 44121 Ferrara, ItalyDepartment of Neuroscience and Rehabilitation, University of Ferrara, 44121 Ferrara, ItalyUpper-limb paresis is common after stroke. An important tool to assess motor recovery is to use marker-based motion capture systems to measure the kinematic characteristics of patients’ movements in ecological scenarios. These systems are, however, very expensive and not readily available for many rehabilitation units. Here, we explored whether the markerless hand motion capabilities of the cost-effective Oculus Quest head-mounted display could be used to provide clinically meaningful measures. A total of 14 stroke patients executed ecologically relevant upper-limb tasks in an immersive virtual environment. During task execution, we recorded their hand movements simultaneously by means of the Oculus Quest’s and a marker-based motion capture system. Our results showed that the markerless estimates of the hand position and peak velocity provided by the Oculus Quest were in very close agreement with those provided by a marker-based commercial system with their regression line having a slope close to 1 (maximum distance: mean slope = 0.94 ± 0.1; peak velocity: mean slope = 1.06 ± 0.12). Furthermore, the Oculus Quest had virtually the same sensitivity as that of a commercial system in distinguishing healthy from pathological kinematic measures. The Oculus Quest was as accurate as a commercial marker-based system in measuring clinically meaningful upper-limb kinematic parameters in stroke patients.https://www.mdpi.com/1424-8220/23/18/7906markerless motion capture systemhead-mounted displaystrokemotion analysismotor recoveryOculus Quest |
spellingShingle | Antonino Casile Giulia Fregna Vittorio Boarini Chiara Paoluzzi Fabio Manfredini Nicola Lamberti Andrea Baroni Sofia Straudi Quantitative Comparison of Hand Kinematics Measured with a Markerless Commercial Head-Mounted Display and a Marker-Based Motion Capture System in Stroke Survivors Sensors markerless motion capture system head-mounted display stroke motion analysis motor recovery Oculus Quest |
title | Quantitative Comparison of Hand Kinematics Measured with a Markerless Commercial Head-Mounted Display and a Marker-Based Motion Capture System in Stroke Survivors |
title_full | Quantitative Comparison of Hand Kinematics Measured with a Markerless Commercial Head-Mounted Display and a Marker-Based Motion Capture System in Stroke Survivors |
title_fullStr | Quantitative Comparison of Hand Kinematics Measured with a Markerless Commercial Head-Mounted Display and a Marker-Based Motion Capture System in Stroke Survivors |
title_full_unstemmed | Quantitative Comparison of Hand Kinematics Measured with a Markerless Commercial Head-Mounted Display and a Marker-Based Motion Capture System in Stroke Survivors |
title_short | Quantitative Comparison of Hand Kinematics Measured with a Markerless Commercial Head-Mounted Display and a Marker-Based Motion Capture System in Stroke Survivors |
title_sort | quantitative comparison of hand kinematics measured with a markerless commercial head mounted display and a marker based motion capture system in stroke survivors |
topic | markerless motion capture system head-mounted display stroke motion analysis motor recovery Oculus Quest |
url | https://www.mdpi.com/1424-8220/23/18/7906 |
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