Contactless interfaces in virtual reality
This work presents the results research on interfaces enabling navigation in virtual reality. An original program presenting a typical museum gallery has been written. It implemented a number of different moving scenarios. The paper analyzes which of these methods is best for the user. The optimal...
Main Authors: | , |
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Format: | Article |
Language: | English |
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Lublin University of Technology
2020-06-01
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Series: | Journal of Computer Sciences Institute |
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Online Access: | https://ph.pollub.pl/index.php/jcsi/article/view/2050 |
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author | Andriy Dragni Tomasz Szymczyk |
author_facet | Andriy Dragni Tomasz Szymczyk |
author_sort | Andriy Dragni |
collection | DOAJ |
description | This work presents the results research on interfaces enabling navigation in virtual reality. An original program presenting a typical museum gallery has been written. It implemented a number of different moving scenarios. The paper analyzes which of these methods is best for the user. The optimal speed was tested and determined, using the user feels comfortable and does not lose the sense of control over the program. |
first_indexed | 2024-12-11T11:28:09Z |
format | Article |
id | doaj.art-1096aae197da453ab4b7f1b77e549c75 |
institution | Directory Open Access Journal |
issn | 2544-0764 |
language | English |
last_indexed | 2024-12-11T11:28:09Z |
publishDate | 2020-06-01 |
publisher | Lublin University of Technology |
record_format | Article |
series | Journal of Computer Sciences Institute |
spelling | doaj.art-1096aae197da453ab4b7f1b77e549c752022-12-22T01:08:56ZengLublin University of TechnologyJournal of Computer Sciences Institute2544-07642020-06-011510.35784/jcsi.2050Contactless interfaces in virtual realityAndriy Dragni0Tomasz Szymczyk1Lublin University of TechnologyLublin University of TechnologyThis work presents the results research on interfaces enabling navigation in virtual reality. An original program presenting a typical museum gallery has been written. It implemented a number of different moving scenarios. The paper analyzes which of these methods is best for the user. The optimal speed was tested and determined, using the user feels comfortable and does not lose the sense of control over the program.https://ph.pollub.pl/index.php/jcsi/article/view/2050virtual reality; contactless interfaces; Cardboard glasses |
spellingShingle | Andriy Dragni Tomasz Szymczyk Contactless interfaces in virtual reality Journal of Computer Sciences Institute virtual reality; contactless interfaces; Cardboard glasses |
title | Contactless interfaces in virtual reality |
title_full | Contactless interfaces in virtual reality |
title_fullStr | Contactless interfaces in virtual reality |
title_full_unstemmed | Contactless interfaces in virtual reality |
title_short | Contactless interfaces in virtual reality |
title_sort | contactless interfaces in virtual reality |
topic | virtual reality; contactless interfaces; Cardboard glasses |
url | https://ph.pollub.pl/index.php/jcsi/article/view/2050 |
work_keys_str_mv | AT andriydragni contactlessinterfacesinvirtualreality AT tomaszszymczyk contactlessinterfacesinvirtualreality |