STEAM Practices to Explore Ancient Architectures Using Augmented Reality and 3D Printing with GeoGebra
In this study, we develop mathematical educational practices for students to explore ancient buildings using GeoGebra, Augmented Reality and 3D printing. It is an interdisciplinary approach, intertwining history, culture, mathematics, and engineering. For example, the 3D modelling of Cheomseongdae i...
Main Authors: | Bedewy Shereen El, Choi Kyeongsik, Lavicza Zsolt, Fenyvesi Kristof, Houghton Tony |
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Format: | Article |
Language: | English |
Published: |
De Gruyter
2021-10-01
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Series: | Open Education Studies |
Subjects: | |
Online Access: | https://doi.org/10.1515/edu-2020-0150 |
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