Criteria for the incorporation of software in architectural education

The integration of technology has been a constant fact in various areas of architecture. Currently there are innovative tools to be used both in the architectural design process and in professional practice, so its incorporation in architectural education is necessary for the preparation of future p...

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Main Authors: Luz Angélica Mondragón-del-Ángel, Alexandro Escudero-Nahón, Sandra Luz Canchola-Magdaleno
Format: Article
Language:English
Published: Universidad Politécnica de Madrid 2022-12-01
Series:Advances in Building Education
Subjects:
Online Access:http://polired.upm.es/index.php/abe/article/view/5027
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author Luz Angélica Mondragón-del-Ángel
Alexandro Escudero-Nahón
Sandra Luz Canchola-Magdaleno
author_facet Luz Angélica Mondragón-del-Ángel
Alexandro Escudero-Nahón
Sandra Luz Canchola-Magdaleno
author_sort Luz Angélica Mondragón-del-Ángel
collection DOAJ
description The integration of technology has been a constant fact in various areas of architecture. Currently there are innovative tools to be used both in the architectural design process and in professional practice, so its incorporation in architectural education is necessary for the preparation of future professionals. However, the incorporation of technology in architectural education is a process that involves various factors, so this article aimed to analyze the technologies and software that have been incorporated into architectural education to establish criteria in this regard, in addition to identifying the pedagogical approaches used for their incorporation. A systematic review was carried out through three online scientific databases and a quantitative-qualitative analysis was performed. The results suggest that the most incorporated technology and software are Virtual Reality and Rhinoceros respectively. The main reason for integrating a certain technology or software is the need to encourage the adaptation of these to the current demands of the area. Four main criteria used for the incorporations were identified: selection of learning resources, learning design, implementation and degree of success and evaluation. In terms of pedagogical approaches, the constructivist approach was found to be the most used. The incorporation positively influence the teaching-learning process in architecture education, however, there are limitations to their complete satisfaction, so studies on the subject are necessary, especially in specific contexts. Abstract
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spelling doaj.art-1519fe657a9c481d84c30c87319b00832023-02-27T14:20:51ZengUniversidad Politécnica de MadridAdvances in Building Education2530-79402022-12-0163183610.20868/abe.2022.3.50274780Criteria for the incorporation of software in architectural educationLuz Angélica Mondragón-del-Ángel0Alexandro Escudero-Nahón1Sandra Luz Canchola-Magdaleno2Faculty of Informatics, Autonomous University of Queretaro, Av. de las Ciencias s/n, Juriquilla, Queretaro, Qro. C.P. 76230, Mexico.Faculty of Informatics, Autonomous University of Queretaro, Av. de las Ciencias s/n, Juriquilla, Queretaro, Qro. C.P. 76230, Mexico.Faculty of Informatics, Autonomous University of Queretaro, Av. de las Ciencias s/n, Juriquilla, Queretaro, Qro. C.P. 76230, Mexico.The integration of technology has been a constant fact in various areas of architecture. Currently there are innovative tools to be used both in the architectural design process and in professional practice, so its incorporation in architectural education is necessary for the preparation of future professionals. However, the incorporation of technology in architectural education is a process that involves various factors, so this article aimed to analyze the technologies and software that have been incorporated into architectural education to establish criteria in this regard, in addition to identifying the pedagogical approaches used for their incorporation. A systematic review was carried out through three online scientific databases and a quantitative-qualitative analysis was performed. The results suggest that the most incorporated technology and software are Virtual Reality and Rhinoceros respectively. The main reason for integrating a certain technology or software is the need to encourage the adaptation of these to the current demands of the area. Four main criteria used for the incorporations were identified: selection of learning resources, learning design, implementation and degree of success and evaluation. In terms of pedagogical approaches, the constructivist approach was found to be the most used. The incorporation positively influence the teaching-learning process in architecture education, however, there are limitations to their complete satisfaction, so studies on the subject are necessary, especially in specific contexts. Abstracthttp://polired.upm.es/index.php/abe/article/view/5027architectural education, software, technologyincorporationcriteriapedagogical approaches
spellingShingle Luz Angélica Mondragón-del-Ángel
Alexandro Escudero-Nahón
Sandra Luz Canchola-Magdaleno
Criteria for the incorporation of software in architectural education
Advances in Building Education
architectural education, software, technology
incorporation
criteria
pedagogical approaches
title Criteria for the incorporation of software in architectural education
title_full Criteria for the incorporation of software in architectural education
title_fullStr Criteria for the incorporation of software in architectural education
title_full_unstemmed Criteria for the incorporation of software in architectural education
title_short Criteria for the incorporation of software in architectural education
title_sort criteria for the incorporation of software in architectural education
topic architectural education, software, technology
incorporation
criteria
pedagogical approaches
url http://polired.upm.es/index.php/abe/article/view/5027
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