The Effects of Virtual Reality and Kaleidoscope on Pain and Fear During Blood Draw in Children: A Randomized Controlled Trial

Objective: This study was carried out to determine the effect of cartoon watching with virtual reality (VR) glasses and kaleidoscope used during blood draw on the pain and fear of children. Methods: The universe of this randomized controlled study was composed of 7-12-year-old children who were admi...

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Bibliographic Details
Main Authors: Nihal TÜFENK, Esra TURAL BÜYÜK
Format: Article
Language:English
Published: Galenos Publishing House 2024-01-01
Series:Bezmiâlem Science
Subjects:
Online Access: http://bezmialemscience.org/archives/archive-detail/article-preview/the-effects-of-virtual-reality-and-kaleidoscope-on/64390
Description
Summary:Objective: This study was carried out to determine the effect of cartoon watching with virtual reality (VR) glasses and kaleidoscope used during blood draw on the pain and fear of children. Methods: The universe of this randomized controlled study was composed of 7-12-year-old children who were admitted to blood draw unit of a hospital between January-April 2020. Data of the study were collected by using “Participant Information Form”, “Visual Analog Scale”, “Wong-Baker FACES Pain Rating Scale” and “The Children’s Fear Scale (CFS).” Results: Mean pain scores of the children in kaleidoscope and VR groups were found to be significantly lower than the ones in the control group in the study (p<0.05). Mean fear scores of the children in kaleidoscope and VR groups were significantly lower than the control group based on CFS (p<0.05). Conclusion: It was concluded that kaleidoscope and VR methods were found to be effective in alleviating pain and fear among 7-12-year-old children during blood draw.
ISSN:2148-2373