Challenges of serious games
Although educational games have revealed to be a very effective focus in diverse situations, their use in education is still very limited. In this paper we analyse the main challenges concerning educational games that, from our perspective, have to be approached so that the use of this kind of games...
Main Authors: | , , , |
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Format: | Article |
Language: | English |
Published: |
European Alliance for Innovation (EAI)
2015-11-01
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Series: | EAI Endorsed Transactions on Serious Games |
Subjects: | |
Online Access: | http://eudl.eu/doi/10.4108/eai.5-11-2015.150611 |
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author | B. Fernández-Manjón P. Moreno-Ger I. Martinez-Ortiz M. Freire |
author_facet | B. Fernández-Manjón P. Moreno-Ger I. Martinez-Ortiz M. Freire |
author_sort | B. Fernández-Manjón |
collection | DOAJ |
description | Although educational games have revealed to be a very effective focus in diverse situations, their use in education is still very limited. In this paper we analyse the main challenges concerning educational games that, from our perspective, have to be approached so that the use of this kind of games can be widespread. These challenges are classified in three main dimensions: socio-cultural, educational and technological. Once the challenges are identified, some possible measures are suggested to address or reduce these problems so that the use of educational games may be widespread. |
first_indexed | 2024-12-10T06:00:15Z |
format | Article |
id | doaj.art-185976aa33db4dc685bd957d49e654e1 |
institution | Directory Open Access Journal |
issn | 2034-8800 |
language | English |
last_indexed | 2024-12-10T06:00:15Z |
publishDate | 2015-11-01 |
publisher | European Alliance for Innovation (EAI) |
record_format | Article |
series | EAI Endorsed Transactions on Serious Games |
spelling | doaj.art-185976aa33db4dc685bd957d49e654e12022-12-22T01:59:49ZengEuropean Alliance for Innovation (EAI)EAI Endorsed Transactions on Serious Games2034-88002015-11-01261810.4108/eai.5-11-2015.150611Challenges of serious gamesB. Fernández-ManjónP. Moreno-GerI. Martinez-OrtizM. FreireAlthough educational games have revealed to be a very effective focus in diverse situations, their use in education is still very limited. In this paper we analyse the main challenges concerning educational games that, from our perspective, have to be approached so that the use of this kind of games can be widespread. These challenges are classified in three main dimensions: socio-cultural, educational and technological. Once the challenges are identified, some possible measures are suggested to address or reduce these problems so that the use of educational games may be widespread.http://eudl.eu/doi/10.4108/eai.5-11-2015.150611e-learninghuman-computer interactioneducational games. |
spellingShingle | B. Fernández-Manjón P. Moreno-Ger I. Martinez-Ortiz M. Freire Challenges of serious games EAI Endorsed Transactions on Serious Games e-learning human-computer interaction educational games. |
title | Challenges of serious games |
title_full | Challenges of serious games |
title_fullStr | Challenges of serious games |
title_full_unstemmed | Challenges of serious games |
title_short | Challenges of serious games |
title_sort | challenges of serious games |
topic | e-learning human-computer interaction educational games. |
url | http://eudl.eu/doi/10.4108/eai.5-11-2015.150611 |
work_keys_str_mv | AT bfernandezmanjon challengesofseriousgames AT pmorenoger challengesofseriousgames AT imartinezortiz challengesofseriousgames AT mfreire challengesofseriousgames |