A Virtual Reality Museum to Reinforce the Interpretation of Contemporary Art and Increase the Educational Value of User Experience
The cultural heritage sector increasingly integrates augmented and virtual reality (VR) solutions to meet dissemination and interpretation needs for its collections. As research in the field grows, the required entertainment and learning impacts of such applications are rising. This study presents a...
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Format: | Article |
Language: | English |
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MDPI AG
2023-05-01
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Series: | Heritage |
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Online Access: | https://www.mdpi.com/2571-9408/6/5/218 |
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author | Christina Tsita Maya Satratzemi Alexandros Pedefoudas Charalabos Georgiadis Maria Zampeti Evi Papavergou Syrago Tsiara Eleni Sismanidou Petros Kyriakidis Dionysios Kehagias Dimitrios Tzovaras |
author_facet | Christina Tsita Maya Satratzemi Alexandros Pedefoudas Charalabos Georgiadis Maria Zampeti Evi Papavergou Syrago Tsiara Eleni Sismanidou Petros Kyriakidis Dionysios Kehagias Dimitrios Tzovaras |
author_sort | Christina Tsita |
collection | DOAJ |
description | The cultural heritage sector increasingly integrates augmented and virtual reality (VR) solutions to meet dissemination and interpretation needs for its collections. As research in the field grows, the required entertainment and learning impacts of such applications are rising. This study presents a VR museum that aims to facilitate an understanding of cultural heritage. More specifically, an exhibition was designed, curated and developed in a VR environment based on a framework that encourages the public’s interaction with the artworks and experiential learning through activities that utilize VR functionalities in a meaningful way. This framework was applied in a contemporary art museum where the description of artistic concepts is not always obvious to the general public due to the abstract forms of the artworks or the particularities of different artistic movements. This paper focuses on the application development and three user experience evaluations (museum experts, technical experts and general audience). The results were positive regarding the perceived sense of control, usability and the feelings of the user, including their sense of entertainment. Additionally, the participants valued the educational value of the developed activity types and their usefulness. Moreover, the users were interested in exploring the cultural heritage content available in the exhibition, and they would suggest the application to colleagues or friends. |
first_indexed | 2024-03-11T03:41:13Z |
format | Article |
id | doaj.art-18b769d78ac44a3aa41d2f1f0a8c0b0b |
institution | Directory Open Access Journal |
issn | 2571-9408 |
language | English |
last_indexed | 2024-03-11T03:41:13Z |
publishDate | 2023-05-01 |
publisher | MDPI AG |
record_format | Article |
series | Heritage |
spelling | doaj.art-18b769d78ac44a3aa41d2f1f0a8c0b0b2023-11-18T01:33:49ZengMDPI AGHeritage2571-94082023-05-01654134417210.3390/heritage6050218A Virtual Reality Museum to Reinforce the Interpretation of Contemporary Art and Increase the Educational Value of User ExperienceChristina Tsita0Maya Satratzemi1Alexandros Pedefoudas2Charalabos Georgiadis3Maria Zampeti4Evi Papavergou5Syrago Tsiara6Eleni Sismanidou7Petros Kyriakidis8Dionysios Kehagias9Dimitrios Tzovaras10Department of Applied Informatics, University of Macedonia, 54636 Thessaloniki, GreeceDepartment of Applied Informatics, University of Macedonia, 54636 Thessaloniki, GreeceInformation Technologies Institute, Centre for Research & Technology Hellas, 57001 Thermi, GreeceInformation Technologies Institute, Centre for Research & Technology Hellas, 57001 Thermi, GreeceMetropolitan Organisation of Museums of Visual Arts of Thessaloniki, Stavroupoli, 56430 Thessaloniki, GreeceMetropolitan Organisation of Museums of Visual Arts of Thessaloniki, Stavroupoli, 56430 Thessaloniki, GreeceMetropolitan Organisation of Museums of Visual Arts of Thessaloniki, Stavroupoli, 56430 Thessaloniki, GreeceHypertech S.A., Kalamaria, 55133 Thessaloniki, GreeceHypertech S.A., Kalamaria, 55133 Thessaloniki, GreeceInformation Technologies Institute, Centre for Research & Technology Hellas, 57001 Thermi, GreeceInformation Technologies Institute, Centre for Research & Technology Hellas, 57001 Thermi, GreeceThe cultural heritage sector increasingly integrates augmented and virtual reality (VR) solutions to meet dissemination and interpretation needs for its collections. As research in the field grows, the required entertainment and learning impacts of such applications are rising. This study presents a VR museum that aims to facilitate an understanding of cultural heritage. More specifically, an exhibition was designed, curated and developed in a VR environment based on a framework that encourages the public’s interaction with the artworks and experiential learning through activities that utilize VR functionalities in a meaningful way. This framework was applied in a contemporary art museum where the description of artistic concepts is not always obvious to the general public due to the abstract forms of the artworks or the particularities of different artistic movements. This paper focuses on the application development and three user experience evaluations (museum experts, technical experts and general audience). The results were positive regarding the perceived sense of control, usability and the feelings of the user, including their sense of entertainment. Additionally, the participants valued the educational value of the developed activity types and their usefulness. Moreover, the users were interested in exploring the cultural heritage content available in the exhibition, and they would suggest the application to colleagues or friends.https://www.mdpi.com/2571-9408/6/5/218virtual realityvirtual museumcultural heritageuser experience3D representation |
spellingShingle | Christina Tsita Maya Satratzemi Alexandros Pedefoudas Charalabos Georgiadis Maria Zampeti Evi Papavergou Syrago Tsiara Eleni Sismanidou Petros Kyriakidis Dionysios Kehagias Dimitrios Tzovaras A Virtual Reality Museum to Reinforce the Interpretation of Contemporary Art and Increase the Educational Value of User Experience Heritage virtual reality virtual museum cultural heritage user experience 3D representation |
title | A Virtual Reality Museum to Reinforce the Interpretation of Contemporary Art and Increase the Educational Value of User Experience |
title_full | A Virtual Reality Museum to Reinforce the Interpretation of Contemporary Art and Increase the Educational Value of User Experience |
title_fullStr | A Virtual Reality Museum to Reinforce the Interpretation of Contemporary Art and Increase the Educational Value of User Experience |
title_full_unstemmed | A Virtual Reality Museum to Reinforce the Interpretation of Contemporary Art and Increase the Educational Value of User Experience |
title_short | A Virtual Reality Museum to Reinforce the Interpretation of Contemporary Art and Increase the Educational Value of User Experience |
title_sort | virtual reality museum to reinforce the interpretation of contemporary art and increase the educational value of user experience |
topic | virtual reality virtual museum cultural heritage user experience 3D representation |
url | https://www.mdpi.com/2571-9408/6/5/218 |
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