FUNCTIONAL ROLE OF METAPHORS IN COMPUTER GAMES (THE EXAMPLE OF «DEAR ESTHER», «BRAID», AND «ANTICHAMBER»)
The paper analyzes the functional characteristic of metaphors. With the example of such games as «Dear Esther», «Braid», and «Antichamber», the author analyses the constituents of metaphors and defines their functional role as the main stylistic device in the computer discourse.
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Format: | Article |
Language: | English |
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Kemerovo State University
2013-11-01
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Series: | Вестник Кемеровского государственного университета |
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Online Access: | https://vestnik.kemsu.ru/jour/article/view/930 |
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author | S. V. Borisova |
author_facet | S. V. Borisova |
author_sort | S. V. Borisova |
collection | DOAJ |
description | The paper analyzes the functional characteristic of metaphors. With the example of such games as «Dear Esther», «Braid», and «Antichamber», the author analyses the constituents of metaphors and defines their functional role as the main stylistic device in the computer discourse. |
first_indexed | 2024-03-12T23:59:39Z |
format | Article |
id | doaj.art-1a7d49a41bf54b7b8d5eba30b2f963b0 |
institution | Directory Open Access Journal |
issn | 2078-8975 2078-8983 |
language | English |
last_indexed | 2024-03-12T23:59:39Z |
publishDate | 2013-11-01 |
publisher | Kemerovo State University |
record_format | Article |
series | Вестник Кемеровского государственного университета |
spelling | doaj.art-1a7d49a41bf54b7b8d5eba30b2f963b02023-07-13T12:08:25ZengKemerovo State UniversityВестник Кемеровского государственного университета2078-89752078-89832013-11-0104-2102107929FUNCTIONAL ROLE OF METAPHORS IN COMPUTER GAMES (THE EXAMPLE OF «DEAR ESTHER», «BRAID», AND «ANTICHAMBER»)S. V. Borisova0Kemerovo State UniversityThe paper analyzes the functional characteristic of metaphors. With the example of such games as «Dear Esther», «Braid», and «Antichamber», the author analyses the constituents of metaphors and defines their functional role as the main stylistic device in the computer discourse.https://vestnik.kemsu.ru/jour/article/view/930metaphorgamecomputer gamesvideogamescomputer discourse |
spellingShingle | S. V. Borisova FUNCTIONAL ROLE OF METAPHORS IN COMPUTER GAMES (THE EXAMPLE OF «DEAR ESTHER», «BRAID», AND «ANTICHAMBER») Вестник Кемеровского государственного университета metaphor game computer games videogames computer discourse |
title | FUNCTIONAL ROLE OF METAPHORS IN COMPUTER GAMES (THE EXAMPLE OF «DEAR ESTHER», «BRAID», AND «ANTICHAMBER») |
title_full | FUNCTIONAL ROLE OF METAPHORS IN COMPUTER GAMES (THE EXAMPLE OF «DEAR ESTHER», «BRAID», AND «ANTICHAMBER») |
title_fullStr | FUNCTIONAL ROLE OF METAPHORS IN COMPUTER GAMES (THE EXAMPLE OF «DEAR ESTHER», «BRAID», AND «ANTICHAMBER») |
title_full_unstemmed | FUNCTIONAL ROLE OF METAPHORS IN COMPUTER GAMES (THE EXAMPLE OF «DEAR ESTHER», «BRAID», AND «ANTICHAMBER») |
title_short | FUNCTIONAL ROLE OF METAPHORS IN COMPUTER GAMES (THE EXAMPLE OF «DEAR ESTHER», «BRAID», AND «ANTICHAMBER») |
title_sort | functional role of metaphors in computer games the example of dear esther braid and antichamber |
topic | metaphor game computer games videogames computer discourse |
url | https://vestnik.kemsu.ru/jour/article/view/930 |
work_keys_str_mv | AT svborisova functionalroleofmetaphorsincomputergamestheexampleofdearestherbraidandantichamber |