Robotic arm training in neurorehabilitation enhanced by augmented reality – a usability and feasibility study

Abstract Background Robotic therapy and serious gaming support motor learning in neurorehabilitation. Traditional monitor-based gaming outputs cannot adequately represent the third dimension, whereas virtual reality headsets lack the connection to the real world. The use of Augmented Reality (AR) te...

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Main Authors: Alexandra Charlotte de Crignis, Salome-Thamar Ruhnau, Matthias Hösl, Jérémy Lefint, Tamara Amberger, Jürgen Dressnandt, Hans Brunner, Friedemann Müller
Format: Article
Jezik:English
Izdano: BMC 2023-08-01
Serija:Journal of NeuroEngineering and Rehabilitation
Teme:
Online dostop:https://doi.org/10.1186/s12984-023-01225-5