A Parallel Method for Texture Reconstruction in Large-Scale 3D Automatic Modeling Based on Oblique Photography
Common methods of texture reconstruction first build a visual list for each triangular face, and then select the best image for each triangular face based on the graph-cut method. These methods have problems such as high memory consumption, and difficulties in large-area texture reconstruction. Henc...
Hlavní autoři: | , , , , , |
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Médium: | Článek |
Jazyk: | English |
Vydáno: |
MDPI AG
2022-04-01
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Edice: | Remote Sensing |
Témata: | |
On-line přístup: | https://www.mdpi.com/2072-4292/14/9/2160 |