Infrastructuring for Crowdsourced Co-Design

User satisfaction determines the quality of a product idea. Yet it is hard to accomplish when designers are isolated from their users, creating a gap in the design practices. Co-design seeks to meet the needs of users by giving them a voice in the design process. Technology-enhanced learnin...

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Bibliographic Details
Main Authors: Delcy Carolina Bonilla Oliva, István Koren, Ralf Klamma
Format: Article
Language:English
Published: ASLERD 2019-09-01
Series:Interaction Design and Architecture(s)
Online Access:http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=10&a=10&link=ToC_42_P&link=42_9_abstract
Description
Summary:User satisfaction determines the quality of a product idea. Yet it is hard to accomplish when designers are isolated from their users, creating a gap in the design practices. Co-design seeks to meet the needs of users by giving them a voice in the design process. Technology-enhanced learning provides an ideal testbed, as co-design practices on learning content are well-established between instructors, e.g. in instructional design. The challenges are first to convene geographically distributed users to collaborate on design of software applications and second to scale up to a high number of users. We present Pharos, a platform where designers can request feedback from a community of people with different backgrounds. It combines co-design with crowdsourcing to enable mass feedback. A user evaluation showed that designers preferred structured feedback from a crowd of users rather than open-ended critique from co-designers. Based on the evaluation, we discuss possible improvements of Pharos and motivate further studies. The resulting Web application is available as open source software.
ISSN:2283-2998