Game-based programming towards developing algorithmic thinking skills in primary education

This paper presents cMinds, a learning intervention that deploys game-based visual programming towards building analytical, computational, and critical thinking skills in primary education. The proposed learning method exploits the structured nature of programming, which is inherently logical and tr...

Full description

Bibliographic Details
Main Authors: Hariklia Tsalapatas, Olivier Heidmann, Rene Alimisi, Elias Houstis
Format: Article
Language:English
Published: Editura Universităţii "Petru Maior" 2012-06-01
Series:Scientific Bulletin of the ''Petru Maior" University of Tîrgu Mureș
Subjects:
Online Access:http://scientificbulletin.upm.ro/papers/2012/26_1/GAME-BASED%20PROGRAMMING%20TOWARDS%20DEVELOPING%20ALGORITHMIC%20THINKING%20SKILLS%20IN%20PRIMARY%20EDUCATION.pdf
Description
Summary:This paper presents cMinds, a learning intervention that deploys game-based visual programming towards building analytical, computational, and critical thinking skills in primary education. The proposed learning method exploits the structured nature of programming, which is inherently logical and transcends cultural barriers, towards inclusive learning that exposes learners to algorithmic thinking. A visual programming environment, entitled ‘cMinds Learning Suite’, has been developed aimed for classroom use. Feedback from the deployment of the learning methods and tools in classrooms in several European countries demonstrates elevated learner motivation for engaging in logical learning activities, fostering of creativity and an entrepreneurial spirit, and promotion of problem-solving capacity
ISSN:1841-9267
2285-438X