Examination of User Emotions and Task Performance in Indoor Space Design Using Mixed-Reality

Given the COVID-19 pandemic and the resulting social distancing measures with inevitable telecommuting, capturing user emotions is essential as it affects both satisfaction and task performance. Therefore, the purpose of this study was to analyze emotions and task performance in terms of dislike and...

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Main Authors: Kyung-Tae Lee, Chang-Han Park, Ju-Hyung Kim
Format: Article
Language:English
Published: MDPI AG 2023-06-01
Series:Buildings
Subjects:
Online Access:https://www.mdpi.com/2075-5309/13/6/1483
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author Kyung-Tae Lee
Chang-Han Park
Ju-Hyung Kim
author_facet Kyung-Tae Lee
Chang-Han Park
Ju-Hyung Kim
author_sort Kyung-Tae Lee
collection DOAJ
description Given the COVID-19 pandemic and the resulting social distancing measures with inevitable telecommuting, capturing user emotions is essential as it affects both satisfaction and task performance. Therefore, the purpose of this study was to analyze emotions and task performance in terms of dislike and personalized decision-making in indoor spaces. To facilitate experiments with participants, a mixed-reality environment was utilized with the Pleasure, Arousal, Dominance (PAD) test and cognitive tests. The results of the experiment conducted on 30 subjects identified that aroused and discontented emotions dominated in non-preferred spaces, but pleased, important, and autonomous emotions arose in personalized spaces, as determined through sentimental analysis and statistical methods. Although negative emotions were present in the aversion space, attention and execution abilities were high compared to the personalized space, but working memory was low. By conducting stepwise regression analysis, it was found that working in a visually unfavorable space, which caused an increase in controlled or controlling emotions, improved short-term work efficiency. In addition, important emotions did not have a positive effect on any task performance. However, with pleased and contented emotions in a personalized indoor space, long-term work efficiency was increased, as explained by the Yerkes-Dodson law.
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spelling doaj.art-21435bea387e4772bb6d74f2ad7c76f02023-11-18T09:38:55ZengMDPI AGBuildings2075-53092023-06-01136148310.3390/buildings13061483Examination of User Emotions and Task Performance in Indoor Space Design Using Mixed-RealityKyung-Tae Lee0Chang-Han Park1Ju-Hyung Kim2Department of Architectural Engineering, Hanyang University, Science and Technology Hall, 222 Wangsimni-ro, Seoul 04763, Republic of KoreaDepartment of Architectural Engineering, Hanyang University, Science and Technology Hall, 222 Wangsimni-ro, Seoul 04763, Republic of KoreaDepartment of Architectural Engineering, Hanyang University, Science and Technology Hall, 222 Wangsimni-ro, Seoul 04763, Republic of KoreaGiven the COVID-19 pandemic and the resulting social distancing measures with inevitable telecommuting, capturing user emotions is essential as it affects both satisfaction and task performance. Therefore, the purpose of this study was to analyze emotions and task performance in terms of dislike and personalized decision-making in indoor spaces. To facilitate experiments with participants, a mixed-reality environment was utilized with the Pleasure, Arousal, Dominance (PAD) test and cognitive tests. The results of the experiment conducted on 30 subjects identified that aroused and discontented emotions dominated in non-preferred spaces, but pleased, important, and autonomous emotions arose in personalized spaces, as determined through sentimental analysis and statistical methods. Although negative emotions were present in the aversion space, attention and execution abilities were high compared to the personalized space, but working memory was low. By conducting stepwise regression analysis, it was found that working in a visually unfavorable space, which caused an increase in controlled or controlling emotions, improved short-term work efficiency. In addition, important emotions did not have a positive effect on any task performance. However, with pleased and contented emotions in a personalized indoor space, long-term work efficiency was increased, as explained by the Yerkes-Dodson law.https://www.mdpi.com/2075-5309/13/6/1483indoor space designdecision-makingmixed realityemotioncognitive testPAD test
spellingShingle Kyung-Tae Lee
Chang-Han Park
Ju-Hyung Kim
Examination of User Emotions and Task Performance in Indoor Space Design Using Mixed-Reality
Buildings
indoor space design
decision-making
mixed reality
emotion
cognitive test
PAD test
title Examination of User Emotions and Task Performance in Indoor Space Design Using Mixed-Reality
title_full Examination of User Emotions and Task Performance in Indoor Space Design Using Mixed-Reality
title_fullStr Examination of User Emotions and Task Performance in Indoor Space Design Using Mixed-Reality
title_full_unstemmed Examination of User Emotions and Task Performance in Indoor Space Design Using Mixed-Reality
title_short Examination of User Emotions and Task Performance in Indoor Space Design Using Mixed-Reality
title_sort examination of user emotions and task performance in indoor space design using mixed reality
topic indoor space design
decision-making
mixed reality
emotion
cognitive test
PAD test
url https://www.mdpi.com/2075-5309/13/6/1483
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