Designing Virtual Natural Environments for Older Adults: Think-Aloud Study

BackgroundSpending time in natural environments is beneficial for human health, but many older adults have limited or no access to natural environments. Virtual reality technology may be a means to facilitate nature experiences, and so, there is a need for knowledge on how to...

Full description

Bibliographic Details
Main Authors: Rikard Lundstedt, Johanna Persson, Carita Håkansson, Susanne Frennert, Mattias Wallergård
Format: Article
Language:English
Published: JMIR Publications 2023-04-01
Series:JMIR Human Factors
Online Access:https://humanfactors.jmir.org/2023/1/e40932
_version_ 1797734218767269888
author Rikard Lundstedt
Johanna Persson
Carita Håkansson
Susanne Frennert
Mattias Wallergård
author_facet Rikard Lundstedt
Johanna Persson
Carita Håkansson
Susanne Frennert
Mattias Wallergård
author_sort Rikard Lundstedt
collection DOAJ
description BackgroundSpending time in natural environments is beneficial for human health, but many older adults have limited or no access to natural environments. Virtual reality technology may be a means to facilitate nature experiences, and so, there is a need for knowledge on how to design virtual restorative natural environments for older adults. ObjectiveThe aim of this study was to identify, implement, and test older adults’ preferences and ideas regarding virtual natural environments. MethodsA total of 14 older adults (mean age 75, SD 5.9 years) participated in an iterative process to design such an environment. We used think-aloud protocols and qualitative content analysis and established questionnaires that targeted usability, affective aspects, and side effects. These data guided the design decisions for incremental implementations of a prototype. ResultsThe participants’ preferences included trueness to reality in terms of rendition and behavior; traces of human activity and natural processes that trigger the imagination and provide believability; the ability to roam, explore, and interact with the environment; and a familiar, relatable environment that evokes memories. The iterative design process resulted in a prototype featuring many of the participants’ ideas and preferences, including a seated locomotion technique, animals, a boat ride, the discovery of a boat wreck, and apple picking. The questionnaire results indicated high perceived usability, interest, and enjoyment; low pressure and tension; moderate value and usefulness; and negligible side effects. ConclusionsWe suggested 3 principles for virtual natural environments for older adults: realness, interactivity, and relatedness. Virtual natural environments should also provide a diversity of content and activities to accommodate the heterogeneity in older adults’ preferences. These results can contribute to a framework for designing virtual natural environments for older adults. However, these findings need to be tested and potentially revised in future studies.
first_indexed 2024-03-12T12:40:05Z
format Article
id doaj.art-21868db405bd42e9a0aa87545c046ed0
institution Directory Open Access Journal
issn 2292-9495
language English
last_indexed 2024-03-12T12:40:05Z
publishDate 2023-04-01
publisher JMIR Publications
record_format Article
series JMIR Human Factors
spelling doaj.art-21868db405bd42e9a0aa87545c046ed02023-08-28T23:51:45ZengJMIR PublicationsJMIR Human Factors2292-94952023-04-0110e4093210.2196/40932Designing Virtual Natural Environments for Older Adults: Think-Aloud StudyRikard Lundstedthttps://orcid.org/0000-0001-9393-538XJohanna Perssonhttps://orcid.org/0000-0001-6322-0113Carita Håkanssonhttps://orcid.org/0000-0002-3660-3079Susanne Frennerthttps://orcid.org/0000-0002-9522-5469Mattias Wallergårdhttps://orcid.org/0000-0001-8666-7508 BackgroundSpending time in natural environments is beneficial for human health, but many older adults have limited or no access to natural environments. Virtual reality technology may be a means to facilitate nature experiences, and so, there is a need for knowledge on how to design virtual restorative natural environments for older adults. ObjectiveThe aim of this study was to identify, implement, and test older adults’ preferences and ideas regarding virtual natural environments. MethodsA total of 14 older adults (mean age 75, SD 5.9 years) participated in an iterative process to design such an environment. We used think-aloud protocols and qualitative content analysis and established questionnaires that targeted usability, affective aspects, and side effects. These data guided the design decisions for incremental implementations of a prototype. ResultsThe participants’ preferences included trueness to reality in terms of rendition and behavior; traces of human activity and natural processes that trigger the imagination and provide believability; the ability to roam, explore, and interact with the environment; and a familiar, relatable environment that evokes memories. The iterative design process resulted in a prototype featuring many of the participants’ ideas and preferences, including a seated locomotion technique, animals, a boat ride, the discovery of a boat wreck, and apple picking. The questionnaire results indicated high perceived usability, interest, and enjoyment; low pressure and tension; moderate value and usefulness; and negligible side effects. ConclusionsWe suggested 3 principles for virtual natural environments for older adults: realness, interactivity, and relatedness. Virtual natural environments should also provide a diversity of content and activities to accommodate the heterogeneity in older adults’ preferences. These results can contribute to a framework for designing virtual natural environments for older adults. However, these findings need to be tested and potentially revised in future studies.https://humanfactors.jmir.org/2023/1/e40932
spellingShingle Rikard Lundstedt
Johanna Persson
Carita Håkansson
Susanne Frennert
Mattias Wallergård
Designing Virtual Natural Environments for Older Adults: Think-Aloud Study
JMIR Human Factors
title Designing Virtual Natural Environments for Older Adults: Think-Aloud Study
title_full Designing Virtual Natural Environments for Older Adults: Think-Aloud Study
title_fullStr Designing Virtual Natural Environments for Older Adults: Think-Aloud Study
title_full_unstemmed Designing Virtual Natural Environments for Older Adults: Think-Aloud Study
title_short Designing Virtual Natural Environments for Older Adults: Think-Aloud Study
title_sort designing virtual natural environments for older adults think aloud study
url https://humanfactors.jmir.org/2023/1/e40932
work_keys_str_mv AT rikardlundstedt designingvirtualnaturalenvironmentsforolderadultsthinkaloudstudy
AT johannapersson designingvirtualnaturalenvironmentsforolderadultsthinkaloudstudy
AT caritahakansson designingvirtualnaturalenvironmentsforolderadultsthinkaloudstudy
AT susannefrennert designingvirtualnaturalenvironmentsforolderadultsthinkaloudstudy
AT mattiaswallergard designingvirtualnaturalenvironmentsforolderadultsthinkaloudstudy