Multi-Leader Single-Follower Stackelberg Game Task Offloading and Resource Allocation Based on Selection Optimization in Internet of Vehicles

Mobile edge computing (MEC) provides a new solution to meet the latency-sensitive and computation-intensive application requirements of vehicle networks. Different from existing work, a novel multi-leader single-follower game model is designed, in which each leader can both compete and cooperate wit...

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Main Authors: Yanqiang Li, Lijuan Li, Yang Xia, Daifeng Zhang, Yong Wang
Format: Article
Language:English
Published: IEEE 2023-01-01
Series:IEEE Access
Subjects:
Online Access:https://ieeexplore.ieee.org/document/10136643/
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author Yanqiang Li
Lijuan Li
Yang Xia
Daifeng Zhang
Yong Wang
author_facet Yanqiang Li
Lijuan Li
Yang Xia
Daifeng Zhang
Yong Wang
author_sort Yanqiang Li
collection DOAJ
description Mobile edge computing (MEC) provides a new solution to meet the latency-sensitive and computation-intensive application requirements of vehicle networks. Different from existing work, a novel multi-leader single-follower game model is designed, in which each leader can both compete and cooperate with each other. In the case of the leader, a profit maximization optimization problem is proposed. Since the problem is a convex function, there is a Nash equilibrium of the game. Each leader sets the optimal unit price by the amount of computational resources required by the follower. For the followers, a multi-objective optimization problem is formulated with the objective of minimizing the task processing delay and cost. Then, the task offloading and resource allocation based on selection optimization(TRSO) algorithm is proposed to achieve a tradeoff between latency and cost. Specifically, the computational resources are fixed and the Karush-Kuhn-Tucker (KKT) algorithm is used to jointly optimize the task division ratio and the bandwidth allocation ratio to minimize the task processing delay. In addition, the dichotomous method is used to optimize the computational resources of edge servers (ESs) under the task latency constraint so that the total cost is minimized. Simulation results confirm that the proposed TRSO is superior to the task offloading and resource allocation optimization (TRO) algorithm. Under the same delay, compared with TRO, the task processing cost of TRSO is reduced by approximately 83.3%, significantly reducing the overall task processing cost.
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spelling doaj.art-22aca01ddd464fbf8fbc6dfaf5c610c72023-07-03T23:00:18ZengIEEEIEEE Access2169-35362023-01-0111644306444110.1109/ACCESS.2023.328041210136643Multi-Leader Single-Follower Stackelberg Game Task Offloading and Resource Allocation Based on Selection Optimization in Internet of VehiclesYanqiang Li0Lijuan Li1https://orcid.org/0009-0002-3451-1151Yang Xia2Daifeng Zhang3Yong Wang4https://orcid.org/0009-0006-8236-7712Institute of Automation, Qilu University of Technology (Shandong Academy of Sciences), Jinan, ChinaInstitute of Automation, Qilu University of Technology (Shandong Academy of Sciences), Jinan, ChinaShandong University, Jinan, ChinaInstitute of Automation, Qilu University of Technology (Shandong Academy of Sciences), Jinan, ChinaInstitute of Automation, Qilu University of Technology (Shandong Academy of Sciences), Jinan, ChinaMobile edge computing (MEC) provides a new solution to meet the latency-sensitive and computation-intensive application requirements of vehicle networks. Different from existing work, a novel multi-leader single-follower game model is designed, in which each leader can both compete and cooperate with each other. In the case of the leader, a profit maximization optimization problem is proposed. Since the problem is a convex function, there is a Nash equilibrium of the game. Each leader sets the optimal unit price by the amount of computational resources required by the follower. For the followers, a multi-objective optimization problem is formulated with the objective of minimizing the task processing delay and cost. Then, the task offloading and resource allocation based on selection optimization(TRSO) algorithm is proposed to achieve a tradeoff between latency and cost. Specifically, the computational resources are fixed and the Karush-Kuhn-Tucker (KKT) algorithm is used to jointly optimize the task division ratio and the bandwidth allocation ratio to minimize the task processing delay. In addition, the dichotomous method is used to optimize the computational resources of edge servers (ESs) under the task latency constraint so that the total cost is minimized. Simulation results confirm that the proposed TRSO is superior to the task offloading and resource allocation optimization (TRO) algorithm. Under the same delay, compared with TRO, the task processing cost of TRSO is reduced by approximately 83.3%, significantly reducing the overall task processing cost.https://ieeexplore.ieee.org/document/10136643/Vehicular networksedge computingtask offloadingStackelberg gamemulti-objective optimization
spellingShingle Yanqiang Li
Lijuan Li
Yang Xia
Daifeng Zhang
Yong Wang
Multi-Leader Single-Follower Stackelberg Game Task Offloading and Resource Allocation Based on Selection Optimization in Internet of Vehicles
IEEE Access
Vehicular networks
edge computing
task offloading
Stackelberg game
multi-objective optimization
title Multi-Leader Single-Follower Stackelberg Game Task Offloading and Resource Allocation Based on Selection Optimization in Internet of Vehicles
title_full Multi-Leader Single-Follower Stackelberg Game Task Offloading and Resource Allocation Based on Selection Optimization in Internet of Vehicles
title_fullStr Multi-Leader Single-Follower Stackelberg Game Task Offloading and Resource Allocation Based on Selection Optimization in Internet of Vehicles
title_full_unstemmed Multi-Leader Single-Follower Stackelberg Game Task Offloading and Resource Allocation Based on Selection Optimization in Internet of Vehicles
title_short Multi-Leader Single-Follower Stackelberg Game Task Offloading and Resource Allocation Based on Selection Optimization in Internet of Vehicles
title_sort multi leader single follower stackelberg game task offloading and resource allocation based on selection optimization in internet of vehicles
topic Vehicular networks
edge computing
task offloading
Stackelberg game
multi-objective optimization
url https://ieeexplore.ieee.org/document/10136643/
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AT daifengzhang multileadersinglefollowerstackelberggametaskoffloadingandresourceallocationbasedonselectionoptimizationininternetofvehicles
AT yongwang multileadersinglefollowerstackelberggametaskoffloadingandresourceallocationbasedonselectionoptimizationininternetofvehicles