Gamification and Advanced Technology to Enhance Motivation in Education
The aim of this Special Issue is to compile a set of research works that highlight the use of gamification and other advanced technologies as powerful tools for motivation during learning. We have been fortunate to obtain a representative sample of the current research activity in this field.
Main Authors: | , |
---|---|
Format: | Article |
Language: | English |
Published: |
MDPI AG
2020-06-01
|
Series: | Informatics |
Subjects: | |
Online Access: | https://www.mdpi.com/2227-9709/7/2/20 |
_version_ | 1797564349645062144 |
---|---|
author | Rafael Molina-Carmona Faraón Llorens-Largo |
author_facet | Rafael Molina-Carmona Faraón Llorens-Largo |
author_sort | Rafael Molina-Carmona |
collection | DOAJ |
description | The aim of this Special Issue is to compile a set of research works that highlight the use of gamification and other advanced technologies as powerful tools for motivation during learning. We have been fortunate to obtain a representative sample of the current research activity in this field. |
first_indexed | 2024-03-10T18:57:04Z |
format | Article |
id | doaj.art-233ce7bb7a8c4c218403915250987f5c |
institution | Directory Open Access Journal |
issn | 2227-9709 |
language | English |
last_indexed | 2024-03-10T18:57:04Z |
publishDate | 2020-06-01 |
publisher | MDPI AG |
record_format | Article |
series | Informatics |
spelling | doaj.art-233ce7bb7a8c4c218403915250987f5c2023-11-20T04:40:23ZengMDPI AGInformatics2227-97092020-06-01722010.3390/informatics7020020Gamification and Advanced Technology to Enhance Motivation in EducationRafael Molina-Carmona0Faraón Llorens-Largo1Smart Learning Research Group, University of Alicante, 03690 Alicante, SpainSmart Learning Research Group, University of Alicante, 03690 Alicante, SpainThe aim of this Special Issue is to compile a set of research works that highlight the use of gamification and other advanced technologies as powerful tools for motivation during learning. We have been fortunate to obtain a representative sample of the current research activity in this field.https://www.mdpi.com/2227-9709/7/2/20gamificationserious gamesmotivation |
spellingShingle | Rafael Molina-Carmona Faraón Llorens-Largo Gamification and Advanced Technology to Enhance Motivation in Education Informatics gamification serious games motivation |
title | Gamification and Advanced Technology to Enhance Motivation in Education |
title_full | Gamification and Advanced Technology to Enhance Motivation in Education |
title_fullStr | Gamification and Advanced Technology to Enhance Motivation in Education |
title_full_unstemmed | Gamification and Advanced Technology to Enhance Motivation in Education |
title_short | Gamification and Advanced Technology to Enhance Motivation in Education |
title_sort | gamification and advanced technology to enhance motivation in education |
topic | gamification serious games motivation |
url | https://www.mdpi.com/2227-9709/7/2/20 |
work_keys_str_mv | AT rafaelmolinacarmona gamificationandadvancedtechnologytoenhancemotivationineducation AT faraonllorenslargo gamificationandadvancedtechnologytoenhancemotivationineducation |