A Decision Analysis Model for the Brand Experience of Branded Apps Using Consistency Fuzzy Linguistic Preference Relations

Branded apps are not only an important platform for enterprises and customers to have real-time interactions and communicate marketing messages, but also a new business model that encourages value co-creation between the two. In order to explore the impact of branded apps on customers, this study co...

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Main Authors: Tsuen-Ho Hsu, Chun-Hsien Chen, Ya-Wun Yang
Format: Article
Language:English
Published: MDPI AG 2021-06-01
Series:Symmetry
Subjects:
Online Access:https://www.mdpi.com/2073-8994/13/7/1151
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author Tsuen-Ho Hsu
Chun-Hsien Chen
Ya-Wun Yang
author_facet Tsuen-Ho Hsu
Chun-Hsien Chen
Ya-Wun Yang
author_sort Tsuen-Ho Hsu
collection DOAJ
description Branded apps are not only an important platform for enterprises and customers to have real-time interactions and communicate marketing messages, but also a new business model that encourages value co-creation between the two. In order to explore the impact of branded apps on customers, this study constructs a fuzzy multi-criteria decision making (FMCDM) analysis model, and it uses consistent fuzzy linguistic preference relations (CFLPR) to set up a symmetric pairwise comparison matrix, which greatly reduces the complexity and error rate of calculations. Empirical research findings show that brand experience attributes and the influence of brand experience on customer loyalty and satisfaction can be more accurately measured. As a consequence of this study, we show that, among the brand experience facets of two retail chain branded apps, behavioral experience is the most favored, while affective experience is the least favored. Furthermore, brand attachment and active participation should be strengthened to enhance customer loyalty. Through the analytical model employed in this study, enterprises can regularly monitor changes in the brand experience preferences of branded app users and evaluate app performance to flexibly adjust mobile device-based marketing campaigns and strategies. It can also aid enterprises in using mobile devices effectively to improve customer loyalty and address the issue of diminishing brand loyalty.
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spelling doaj.art-2372e6661af94fe18dde37246d36bbc32023-12-03T13:12:21ZengMDPI AGSymmetry2073-89942021-06-01137115110.3390/sym13071151A Decision Analysis Model for the Brand Experience of Branded Apps Using Consistency Fuzzy Linguistic Preference RelationsTsuen-Ho Hsu0Chun-Hsien Chen1Ya-Wun Yang2Department of Marketing and Distribution Management, National Kaohsiung University of Science and Technology, Kaohsiung City 811, TaiwanCollege of Management, National Kaohsiung University of Science and Technology, Kaohsiung City 811, TaiwanDepartment of Marketing and Distribution Management, National Kaohsiung University of Science and Technology, Kaohsiung City 811, TaiwanBranded apps are not only an important platform for enterprises and customers to have real-time interactions and communicate marketing messages, but also a new business model that encourages value co-creation between the two. In order to explore the impact of branded apps on customers, this study constructs a fuzzy multi-criteria decision making (FMCDM) analysis model, and it uses consistent fuzzy linguistic preference relations (CFLPR) to set up a symmetric pairwise comparison matrix, which greatly reduces the complexity and error rate of calculations. Empirical research findings show that brand experience attributes and the influence of brand experience on customer loyalty and satisfaction can be more accurately measured. As a consequence of this study, we show that, among the brand experience facets of two retail chain branded apps, behavioral experience is the most favored, while affective experience is the least favored. Furthermore, brand attachment and active participation should be strengthened to enhance customer loyalty. Through the analytical model employed in this study, enterprises can regularly monitor changes in the brand experience preferences of branded app users and evaluate app performance to flexibly adjust mobile device-based marketing campaigns and strategies. It can also aid enterprises in using mobile devices effectively to improve customer loyalty and address the issue of diminishing brand loyalty.https://www.mdpi.com/2073-8994/13/7/1151FMCDMCFLPRbranded appbrand experienceloyalty
spellingShingle Tsuen-Ho Hsu
Chun-Hsien Chen
Ya-Wun Yang
A Decision Analysis Model for the Brand Experience of Branded Apps Using Consistency Fuzzy Linguistic Preference Relations
Symmetry
FMCDM
CFLPR
branded app
brand experience
loyalty
title A Decision Analysis Model for the Brand Experience of Branded Apps Using Consistency Fuzzy Linguistic Preference Relations
title_full A Decision Analysis Model for the Brand Experience of Branded Apps Using Consistency Fuzzy Linguistic Preference Relations
title_fullStr A Decision Analysis Model for the Brand Experience of Branded Apps Using Consistency Fuzzy Linguistic Preference Relations
title_full_unstemmed A Decision Analysis Model for the Brand Experience of Branded Apps Using Consistency Fuzzy Linguistic Preference Relations
title_short A Decision Analysis Model for the Brand Experience of Branded Apps Using Consistency Fuzzy Linguistic Preference Relations
title_sort decision analysis model for the brand experience of branded apps using consistency fuzzy linguistic preference relations
topic FMCDM
CFLPR
branded app
brand experience
loyalty
url https://www.mdpi.com/2073-8994/13/7/1151
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