SHADER METAMODEL AS A COMPONENT OF AN INTERACTIVE APPLICATION ARCHITECTURE

This article introduces the rendering metamodel as an architecture basis for complicated graphi-cal applications. The model separates abstract logical and algorithmic approaches used in modern computer graphics theory from problems of computational resource management. It also yields wide possibilit...

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Bibliographic Details
Main Authors: V. Kazantsava, Y. Baranouski, Y. Landarski
Format: Article
Language:Russian
Published: The United Institute of Informatics Problems of the National Academy of Sciences of Belarus 2016-10-01
Series:Informatika
Online Access:https://inf.grid.by/jour/article/view/162
Description
Summary:This article introduces the rendering metamodel as an architecture basis for complicated graphi-cal applications. The model separates abstract logical and algorithmic approaches used in modern computer graphics theory from problems of computational resource management. It also yields wide possibilities for program code complexity management.
ISSN:1816-0301