Pembelajaran Berkarakteristik Pembelajaran Inovatif Abad 21 pada Materi Perkembangbiakan Tumbuhan dan Hewan dengan Model Pembelajaaran Teagament Menggunakan Media Teka Teki Silang di Smp Negeri 1 Bumijawa

Learning should be designed to provide opportunities for students to be active and develop the skills needed in the 21st century. The Teams Games Tournament learning model which is abbreviated as Teamament is a cooperative learning model that is student-centred and oriented to the competencies need...

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Main Author: Dian Norma Aprillia
Format: Article
Language:English
Published: Universitas Pancasakti Tegal 2022-02-01
Series:Cakrawala: Jurnal Pendidikan
Subjects:
Online Access:https://cakrawala.upstegal.ac.id/index.php/cakrawala/article/view/159
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author Dian Norma Aprillia
author_facet Dian Norma Aprillia
author_sort Dian Norma Aprillia
collection DOAJ
description Learning should be designed to provide opportunities for students to be active and develop the skills needed in the 21st century. The Teams Games Tournament learning model which is abbreviated as Teamament is a cooperative learning model that is student-centred and oriented to the competencies needed in the 21st century. The research was carried out in two cycles by applying the Teams Games Tournament (Teagament) learning model with Crossword Puzzles (TTS) on the subject of Plant and Animal Reproduction Systems. Data collection techniques through learning outcomes tests, observation, and documentation. The results showed an increase in student activity and learning outcomes after the implementation of the action. The percentage of student activity increased from 40% at the end of the first cycle to 66.7% at the end of the second cycle. The percentage of students' learning completeness increased from before the action, cycle I and cycle II, respectively 36.7%, 46.7%, and 70%. It can be concluded that the application of the Teams Games Tournament (Teagament) learning model with Crossword Puzzle (TTS) media can increase the activity and learning outcomes of class IX C students of SMP Negeri 1 Bumijawa semester 1 of the 2019/2020 academic year on the subject of Plant and Animal Reproduction Systems
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spelling doaj.art-24c836a816dc45d6b0daf3ea4ff7b2b82022-12-22T04:36:46ZengUniversitas Pancasakti TegalCakrawala: Jurnal Pendidikan1858-44972549-93002022-02-0110.24905/cakrawala.vi0.159Pembelajaran Berkarakteristik Pembelajaran Inovatif Abad 21 pada Materi Perkembangbiakan Tumbuhan dan Hewan dengan Model Pembelajaaran Teagament Menggunakan Media Teka Teki Silang di Smp Negeri 1 BumijawaDian Norma Aprillia0SMP Negeri 1 Bumijawa Learning should be designed to provide opportunities for students to be active and develop the skills needed in the 21st century. The Teams Games Tournament learning model which is abbreviated as Teamament is a cooperative learning model that is student-centred and oriented to the competencies needed in the 21st century. The research was carried out in two cycles by applying the Teams Games Tournament (Teagament) learning model with Crossword Puzzles (TTS) on the subject of Plant and Animal Reproduction Systems. Data collection techniques through learning outcomes tests, observation, and documentation. The results showed an increase in student activity and learning outcomes after the implementation of the action. The percentage of student activity increased from 40% at the end of the first cycle to 66.7% at the end of the second cycle. The percentage of students' learning completeness increased from before the action, cycle I and cycle II, respectively 36.7%, 46.7%, and 70%. It can be concluded that the application of the Teams Games Tournament (Teagament) learning model with Crossword Puzzle (TTS) media can increase the activity and learning outcomes of class IX C students of SMP Negeri 1 Bumijawa semester 1 of the 2019/2020 academic year on the subject of Plant and Animal Reproduction Systems https://cakrawala.upstegal.ac.id/index.php/cakrawala/article/view/159Team Games Tournament21 st SkillLearning ResultActivness
spellingShingle Dian Norma Aprillia
Pembelajaran Berkarakteristik Pembelajaran Inovatif Abad 21 pada Materi Perkembangbiakan Tumbuhan dan Hewan dengan Model Pembelajaaran Teagament Menggunakan Media Teka Teki Silang di Smp Negeri 1 Bumijawa
Cakrawala: Jurnal Pendidikan
Team Games Tournament
21 st Skill
Learning Result
Activness
title Pembelajaran Berkarakteristik Pembelajaran Inovatif Abad 21 pada Materi Perkembangbiakan Tumbuhan dan Hewan dengan Model Pembelajaaran Teagament Menggunakan Media Teka Teki Silang di Smp Negeri 1 Bumijawa
title_full Pembelajaran Berkarakteristik Pembelajaran Inovatif Abad 21 pada Materi Perkembangbiakan Tumbuhan dan Hewan dengan Model Pembelajaaran Teagament Menggunakan Media Teka Teki Silang di Smp Negeri 1 Bumijawa
title_fullStr Pembelajaran Berkarakteristik Pembelajaran Inovatif Abad 21 pada Materi Perkembangbiakan Tumbuhan dan Hewan dengan Model Pembelajaaran Teagament Menggunakan Media Teka Teki Silang di Smp Negeri 1 Bumijawa
title_full_unstemmed Pembelajaran Berkarakteristik Pembelajaran Inovatif Abad 21 pada Materi Perkembangbiakan Tumbuhan dan Hewan dengan Model Pembelajaaran Teagament Menggunakan Media Teka Teki Silang di Smp Negeri 1 Bumijawa
title_short Pembelajaran Berkarakteristik Pembelajaran Inovatif Abad 21 pada Materi Perkembangbiakan Tumbuhan dan Hewan dengan Model Pembelajaaran Teagament Menggunakan Media Teka Teki Silang di Smp Negeri 1 Bumijawa
title_sort pembelajaran berkarakteristik pembelajaran inovatif abad 21 pada materi perkembangbiakan tumbuhan dan hewan dengan model pembelajaaran teagament menggunakan media teka teki silang di smp negeri 1 bumijawa
topic Team Games Tournament
21 st Skill
Learning Result
Activness
url https://cakrawala.upstegal.ac.id/index.php/cakrawala/article/view/159
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