Augmented Reality and its Applications in Education: A Systematic Survey

The use of technology, especially mobile phones, has significantly increased over the past few decades and has become an essential element in our daily lives. Mobile and desktop applications based on Augmented Reality (AR) proved to be a revolutionary step in different areas, especially in the educa...

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Main Authors: Fatima Zulfiqar, Rehan Raza, Muhammad Owais Khan, Muhammad Arif, Atif Alvi, Tanvir Alam
Format: Article
Language:English
Published: IEEE 2023-01-01
Series:IEEE Access
Subjects:
Online Access:https://ieeexplore.ieee.org/document/10311503/
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author Fatima Zulfiqar
Rehan Raza
Muhammad Owais Khan
Muhammad Arif
Atif Alvi
Tanvir Alam
author_facet Fatima Zulfiqar
Rehan Raza
Muhammad Owais Khan
Muhammad Arif
Atif Alvi
Tanvir Alam
author_sort Fatima Zulfiqar
collection DOAJ
description The use of technology, especially mobile phones, has significantly increased over the past few decades and has become an essential element in our daily lives. Mobile and desktop applications based on Augmented Reality (AR) proved to be a revolutionary step in different areas, especially in the educational sector. AR provides an improved and extended version of reality with the superimposition of a virtual object in the real-world environment. These objects can be interacted with and visualized in many ways to provide full AR experiences. By interacting with augmented virtual objects, students can visualize and completely understand various difficult concepts during their studies rather than traditional learning, allowing collaborative learning and hence improving learnability, motivation, and focus. This survey paper discusses the concept of AR and its types, the need for AR applications in education, analysis of various state-of-the-art AR applications in terms of platform, augmented virtual content, interactions, usability, usefulness, performance, effectiveness, and ease-of-use under a single taxonomy. Although applications of AR in education for learning, teaching, and simulating have proven quite effective in delivering the concepts via interactive study, there are also several limitations in terms of complexity and availability of hardware, platforms, internet connections, portability, computational, and rendering speed. This study offers insights into potential trends and directions that AR technology might take in education, furnishing readers with a glimpse of forthcoming developments. This comprehensive perspective equips educators, researchers, and practitioners with valuable insights into the pedagogical implications, technological aspects, and practical considerations related to AR.
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spelling doaj.art-287b63965cb94519823634bdb31fada62023-12-26T00:04:57ZengIEEEIEEE Access2169-35362023-01-011114325014327110.1109/ACCESS.2023.333121810311503Augmented Reality and its Applications in Education: A Systematic SurveyFatima Zulfiqar0https://orcid.org/0000-0002-2424-5921Rehan Raza1https://orcid.org/0000-0002-2938-8470Muhammad Owais Khan2Muhammad Arif3https://orcid.org/0000-0003-3950-6618Atif Alvi4Tanvir Alam5https://orcid.org/0000-0001-7033-3693Department of Computer Science, Bahria University Lahore Campus, Lahore, PakistanDepartment of Computer Science, School of Systems and Technology, University of Management and Technology, Lahore, PakistanDepartment of Computer Science, School of Systems and Technology, University of Management and Technology, Lahore, PakistanCollege of Science and Engineering, Hamad Bin Khalifa University, Doha, QatarDepartment of Computer Science, School of Systems and Technology, University of Management and Technology, Lahore, PakistanCollege of Science and Engineering, Hamad Bin Khalifa University, Doha, QatarThe use of technology, especially mobile phones, has significantly increased over the past few decades and has become an essential element in our daily lives. Mobile and desktop applications based on Augmented Reality (AR) proved to be a revolutionary step in different areas, especially in the educational sector. AR provides an improved and extended version of reality with the superimposition of a virtual object in the real-world environment. These objects can be interacted with and visualized in many ways to provide full AR experiences. By interacting with augmented virtual objects, students can visualize and completely understand various difficult concepts during their studies rather than traditional learning, allowing collaborative learning and hence improving learnability, motivation, and focus. This survey paper discusses the concept of AR and its types, the need for AR applications in education, analysis of various state-of-the-art AR applications in terms of platform, augmented virtual content, interactions, usability, usefulness, performance, effectiveness, and ease-of-use under a single taxonomy. Although applications of AR in education for learning, teaching, and simulating have proven quite effective in delivering the concepts via interactive study, there are also several limitations in terms of complexity and availability of hardware, platforms, internet connections, portability, computational, and rendering speed. This study offers insights into potential trends and directions that AR technology might take in education, furnishing readers with a glimpse of forthcoming developments. This comprehensive perspective equips educators, researchers, and practitioners with valuable insights into the pedagogical implications, technological aspects, and practical considerations related to AR.https://ieeexplore.ieee.org/document/10311503/Augmented realityeducationtaxonomyvirtual realitycollaborative learning
spellingShingle Fatima Zulfiqar
Rehan Raza
Muhammad Owais Khan
Muhammad Arif
Atif Alvi
Tanvir Alam
Augmented Reality and its Applications in Education: A Systematic Survey
IEEE Access
Augmented reality
education
taxonomy
virtual reality
collaborative learning
title Augmented Reality and its Applications in Education: A Systematic Survey
title_full Augmented Reality and its Applications in Education: A Systematic Survey
title_fullStr Augmented Reality and its Applications in Education: A Systematic Survey
title_full_unstemmed Augmented Reality and its Applications in Education: A Systematic Survey
title_short Augmented Reality and its Applications in Education: A Systematic Survey
title_sort augmented reality and its applications in education a systematic survey
topic Augmented reality
education
taxonomy
virtual reality
collaborative learning
url https://ieeexplore.ieee.org/document/10311503/
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