Velocity-Dependent Perception Threshold for Discrete Imperceptible Repositioning in a Virtual Environment During Eye Blinks

In this study, the relationship between a person’s walking speed and the perception threshold for discrete implicit repositioning during eyeblinks in a virtual environment is investigated. The aim is to estimate the perception thresholds for forward and backward repositioning during forwa...

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Main Authors: Nassr Alsaeedi, Dieter Wloka
Format: Article
Language:English
Published: IEEE 2021-01-01
Series:IEEE Access
Subjects:
Online Access:https://ieeexplore.ieee.org/document/9471883/
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author Nassr Alsaeedi
Dieter Wloka
author_facet Nassr Alsaeedi
Dieter Wloka
author_sort Nassr Alsaeedi
collection DOAJ
description In this study, the relationship between a person’s walking speed and the perception threshold for discrete implicit repositioning during eyeblinks in a virtual environment is investigated. The aim is to estimate the perception thresholds for forward and backward repositioning during forward translation following eyeblink occurrences. A psychophysical method called Staircase Transformed and Weighted up/down is utilized to quantify the perception thresholds for forward and backward repositioning. The perception thresholds for this repositioning are estimated for three different walking speeds: slow (0.58 m/s), moderate (0.86 m/s), and fast (1.1 m/s). The collected observations are then analyzed using regression analysis. The estimated perception threshold values for imperceptible forward repositioning were 0.374, 0.635, and 0.897 meters for the abovementioned walking speeds, respectively. Moreover, the respective perception threshold values for imperceptible backward repositioning were 0.287, 0.430, and 0.572 meters for the same walking speeds. The findings reveal a proportional relationship between the perception threshold values and the participant’s walking speed. As such, it is possible to imperceptibly reposition a participant at a greater distance when they are walking faster relative to the same situation when the participant is walking slower. In addition, the results show that there is more tolerance in forward discrete repositioning compared to backward discrete repositioning during forward translation. These findings enable the extension of the manipulation types utilized by the Redirected Walking Technique. More specifically, this allows for implementing a sophisticated composite redirected walking controller, which utilizes continuous and discrete translation gains simultaneously; this helps not only with reducing the cognitive load, but also with reducing the amount of physical space required to support infinite free exploration in an immersive virtual environment.
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spelling doaj.art-290a7379f52542d781a747a3b258cee32022-12-21T19:22:53ZengIEEEIEEE Access2169-35362021-01-01912214712216510.1109/ACCESS.2021.30944209471883Velocity-Dependent Perception Threshold for Discrete Imperceptible Repositioning in a Virtual Environment During Eye BlinksNassr Alsaeedi0https://orcid.org/0000-0001-9133-5495Dieter Wloka1Department of Electrical Engineering and Computer Science, University of Kassel, Kassel, GermanyDepartment of Electrical Engineering and Computer Science, University of Kassel, Kassel, GermanyIn this study, the relationship between a person’s walking speed and the perception threshold for discrete implicit repositioning during eyeblinks in a virtual environment is investigated. The aim is to estimate the perception thresholds for forward and backward repositioning during forward translation following eyeblink occurrences. A psychophysical method called Staircase Transformed and Weighted up/down is utilized to quantify the perception thresholds for forward and backward repositioning. The perception thresholds for this repositioning are estimated for three different walking speeds: slow (0.58 m/s), moderate (0.86 m/s), and fast (1.1 m/s). The collected observations are then analyzed using regression analysis. The estimated perception threshold values for imperceptible forward repositioning were 0.374, 0.635, and 0.897 meters for the abovementioned walking speeds, respectively. Moreover, the respective perception threshold values for imperceptible backward repositioning were 0.287, 0.430, and 0.572 meters for the same walking speeds. The findings reveal a proportional relationship between the perception threshold values and the participant’s walking speed. As such, it is possible to imperceptibly reposition a participant at a greater distance when they are walking faster relative to the same situation when the participant is walking slower. In addition, the results show that there is more tolerance in forward discrete repositioning compared to backward discrete repositioning during forward translation. These findings enable the extension of the manipulation types utilized by the Redirected Walking Technique. More specifically, this allows for implementing a sophisticated composite redirected walking controller, which utilizes continuous and discrete translation gains simultaneously; this helps not only with reducing the cognitive load, but also with reducing the amount of physical space required to support infinite free exploration in an immersive virtual environment.https://ieeexplore.ieee.org/document/9471883/Redirected walking techniqueperception thresholdseyeblinksvirtual realityhead-mounted displaydiscrete manipulation
spellingShingle Nassr Alsaeedi
Dieter Wloka
Velocity-Dependent Perception Threshold for Discrete Imperceptible Repositioning in a Virtual Environment During Eye Blinks
IEEE Access
Redirected walking technique
perception thresholds
eyeblinks
virtual reality
head-mounted display
discrete manipulation
title Velocity-Dependent Perception Threshold for Discrete Imperceptible Repositioning in a Virtual Environment During Eye Blinks
title_full Velocity-Dependent Perception Threshold for Discrete Imperceptible Repositioning in a Virtual Environment During Eye Blinks
title_fullStr Velocity-Dependent Perception Threshold for Discrete Imperceptible Repositioning in a Virtual Environment During Eye Blinks
title_full_unstemmed Velocity-Dependent Perception Threshold for Discrete Imperceptible Repositioning in a Virtual Environment During Eye Blinks
title_short Velocity-Dependent Perception Threshold for Discrete Imperceptible Repositioning in a Virtual Environment During Eye Blinks
title_sort velocity dependent perception threshold for discrete imperceptible repositioning in a virtual environment during eye blinks
topic Redirected walking technique
perception thresholds
eyeblinks
virtual reality
head-mounted display
discrete manipulation
url https://ieeexplore.ieee.org/document/9471883/
work_keys_str_mv AT nassralsaeedi velocitydependentperceptionthresholdfordiscreteimperceptiblerepositioninginavirtualenvironmentduringeyeblinks
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