Titiller la fiction historique d’un jeu
Representations of the past are often used in the fiction of board games and video games. What happens to historical content when people play with it? This article draws on ethnographic data from an observational participation in Legion: Siberian Story, a Czech live action role-playing game (or “lar...
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Format: | Article |
Language: | fra |
Published: |
Laboratoire Experice
2023-12-01
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Series: | Sciences du Jeu |
Subjects: | |
Online Access: | http://journals.openedition.org/sdj/5361 |