Circular Economy and Virtual Reality in Advanced BIM-Based Prefabricated Construction
This paper presents a new virtual reality (VR)-based approach to advanced learnings and experiences of the circular economy (CE) in the construction industry. The approach involves incorporating game design and a building information modelling (BIM) digital twin of a purposed CE prototype building....
Main Authors: | Timothy M. O’Grady, Nicholas Brajkovich, Roberto Minunno, Heap-Yih Chong, Gregory M. Morrison |
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Format: | Article |
Language: | English |
Published: |
MDPI AG
2021-07-01
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Series: | Energies |
Subjects: | |
Online Access: | https://www.mdpi.com/1996-1073/14/13/4065 |
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