Prototyping Mobile Storytelling Applications for People with Aphasia
Aphasia is a partial or total loss of the ability to articulate ideas or comprehend spoken language, resulting from brain damage, in a person whose language skills were previously normal. Our goal was to find out how a storytelling app can help people with aphasia to communicate and share daily expe...
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Format: | Article |
Language: | English |
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MDPI AG
2021-12-01
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Series: | Sensors |
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Online Access: | https://www.mdpi.com/1424-8220/22/1/14 |
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author | Krzysztof Szklanny Marcin Wichrowski Alicja Wieczorkowska |
author_facet | Krzysztof Szklanny Marcin Wichrowski Alicja Wieczorkowska |
author_sort | Krzysztof Szklanny |
collection | DOAJ |
description | Aphasia is a partial or total loss of the ability to articulate ideas or comprehend spoken language, resulting from brain damage, in a person whose language skills were previously normal. Our goal was to find out how a storytelling app can help people with aphasia to communicate and share daily experiences. For this purpose, the Aphasia Create app was created for tablets, along with Aphastory for the Google Glass device. These applications facilitate social participation and enhance quality of life by using visual storytelling forms composed of photos, drawings, icons, etc., that can be saved and shared. We performed usability tests (supervised by a neuropsychologist) on six participants with aphasia who were able to communicate. Our work contributes (1) evidence that the functions implemented in the Aphasia Create tablet app suit the needs of target users, but older people are often not familiar with tactile devices, (2) reports that the Google Glass device may be problematic for persons with right-hand paresis, and (3) a characterization of the design guidelines for apps for aphasics. Both applications can be used to work with people with aphasia, and can be further developed. Aphasic centers, in which the apps were presented, expressed interest in using them to work with patients. The Aphasia Create app won the Enactus Poland National Competition in 2015. |
first_indexed | 2024-03-10T03:22:51Z |
format | Article |
id | doaj.art-2dc8347671e14d93b12054df8b3b0868 |
institution | Directory Open Access Journal |
issn | 1424-8220 |
language | English |
last_indexed | 2024-03-10T03:22:51Z |
publishDate | 2021-12-01 |
publisher | MDPI AG |
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series | Sensors |
spelling | doaj.art-2dc8347671e14d93b12054df8b3b08682023-11-23T12:15:33ZengMDPI AGSensors1424-82202021-12-012211410.3390/s22010014Prototyping Mobile Storytelling Applications for People with AphasiaKrzysztof Szklanny0Marcin Wichrowski1Alicja Wieczorkowska2Multimedia Department, Polish-Japanese Academy of Information Technology, 02-008 Warsaw, PolandMultimedia Department, Polish-Japanese Academy of Information Technology, 02-008 Warsaw, PolandMultimedia Department, Polish-Japanese Academy of Information Technology, 02-008 Warsaw, PolandAphasia is a partial or total loss of the ability to articulate ideas or comprehend spoken language, resulting from brain damage, in a person whose language skills were previously normal. Our goal was to find out how a storytelling app can help people with aphasia to communicate and share daily experiences. For this purpose, the Aphasia Create app was created for tablets, along with Aphastory for the Google Glass device. These applications facilitate social participation and enhance quality of life by using visual storytelling forms composed of photos, drawings, icons, etc., that can be saved and shared. We performed usability tests (supervised by a neuropsychologist) on six participants with aphasia who were able to communicate. Our work contributes (1) evidence that the functions implemented in the Aphasia Create tablet app suit the needs of target users, but older people are often not familiar with tactile devices, (2) reports that the Google Glass device may be problematic for persons with right-hand paresis, and (3) a characterization of the design guidelines for apps for aphasics. Both applications can be used to work with people with aphasia, and can be further developed. Aphasic centers, in which the apps were presented, expressed interest in using them to work with patients. The Aphasia Create app won the Enactus Poland National Competition in 2015.https://www.mdpi.com/1424-8220/22/1/14aphasiaassistive technologystorytellinguser-centered designgraphical user interfaceusability tests |
spellingShingle | Krzysztof Szklanny Marcin Wichrowski Alicja Wieczorkowska Prototyping Mobile Storytelling Applications for People with Aphasia Sensors aphasia assistive technology storytelling user-centered design graphical user interface usability tests |
title | Prototyping Mobile Storytelling Applications for People with Aphasia |
title_full | Prototyping Mobile Storytelling Applications for People with Aphasia |
title_fullStr | Prototyping Mobile Storytelling Applications for People with Aphasia |
title_full_unstemmed | Prototyping Mobile Storytelling Applications for People with Aphasia |
title_short | Prototyping Mobile Storytelling Applications for People with Aphasia |
title_sort | prototyping mobile storytelling applications for people with aphasia |
topic | aphasia assistive technology storytelling user-centered design graphical user interface usability tests |
url | https://www.mdpi.com/1424-8220/22/1/14 |
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