A systematic review on vocabulary learning in AR and VR gamification context
In recent scholarly literature, there has been a growing focus on the integration of augmented reality (AR), virtual reality (VR), and digital games to assist language learning. However, little has been written on reviewing the adoption of gamified AR or VR in facilitating the enhancement of specifi...
Main Authors: | Lin Haoming, Wei Wei |
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Format: | Article |
Language: | English |
Published: |
Elsevier
2024-01-01
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Series: | Computers & Education: X Reality |
Subjects: | |
Online Access: | http://www.sciencedirect.com/science/article/pii/S2949678024000072 |
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