Analysis and modeling methods of measuring the change of speed of a person’s psychological reaction on movable objects for the use in the development of arcade-like game

The methods of sensorimotor reaction, method of reaction of choice, method of reaction of distinction, Shtenberg’s method and method of «mental rotation» for determination of the most effective use in software were considered outages during researches. On the basis of this analysis a programmatic in...

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Main Authors: O.I. Grabar, A.V. Morozov
Format: Article
Language:English
Published: Zhytomyr Polytechnic State University 2020-06-01
Series:Технічна інженерія
Subjects:
Online Access:http://ten.ztu.edu.ua/article/view/206235/206452
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author O.I. Grabar
A.V. Morozov
author_facet O.I. Grabar
A.V. Morozov
author_sort O.I. Grabar
collection DOAJ
description The methods of sensorimotor reaction, method of reaction of choice, method of reaction of distinction, Shtenberg’s method and method of «mental rotation» for determination of the most effective use in software were considered outages during researches. On the basis of this analysis a programmatic interface is worked out for arcade-like game. The changes of speed reaction of a user on movable objects and possibility of their correlation were analysed. The modeling changes of speed of psychological of a user gives an opportunity to use this software product for the improvement of studies, training of sportsmen.
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spelling doaj.art-2fb7d9aad1074a209017b72ebbb07fb32022-12-21T23:46:45ZengZhytomyr Polytechnic State UniversityТехнічна інженерія2706-58472707-96192020-06-0118511011410.26642/ten-2020-1(85)-110-114Analysis and modeling methods of measuring the change of speed of a person’s psychological reaction on movable objects for the use in the development of arcade-like gameO.I. Grabarhttps://orcid.org/0000-0002-4131-3156A.V. Morozov https://orcid.org/0000-0003-3167-0683The methods of sensorimotor reaction, method of reaction of choice, method of reaction of distinction, Shtenberg’s method and method of «mental rotation» for determination of the most effective use in software were considered outages during researches. On the basis of this analysis a programmatic interface is worked out for arcade-like game. The changes of speed reaction of a user on movable objects and possibility of their correlation were analysed. The modeling changes of speed of psychological of a user gives an opportunity to use this software product for the improvement of studies, training of sportsmen.http://ten.ztu.edu.ua/article/view/206235/206452speed of reactionarcade-like gameinterfaces creation
spellingShingle O.I. Grabar
A.V. Morozov
Analysis and modeling methods of measuring the change of speed of a person’s psychological reaction on movable objects for the use in the development of arcade-like game
Технічна інженерія
speed of reaction
arcade-like game
interfaces creation
title Analysis and modeling methods of measuring the change of speed of a person’s psychological reaction on movable objects for the use in the development of arcade-like game
title_full Analysis and modeling methods of measuring the change of speed of a person’s psychological reaction on movable objects for the use in the development of arcade-like game
title_fullStr Analysis and modeling methods of measuring the change of speed of a person’s psychological reaction on movable objects for the use in the development of arcade-like game
title_full_unstemmed Analysis and modeling methods of measuring the change of speed of a person’s psychological reaction on movable objects for the use in the development of arcade-like game
title_short Analysis and modeling methods of measuring the change of speed of a person’s psychological reaction on movable objects for the use in the development of arcade-like game
title_sort analysis and modeling methods of measuring the change of speed of a person s psychological reaction on movable objects for the use in the development of arcade like game
topic speed of reaction
arcade-like game
interfaces creation
url http://ten.ztu.edu.ua/article/view/206235/206452
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AT avmorozov analysisandmodelingmethodsofmeasuringthechangeofspeedofapersonspsychologicalreactiononmovableobjectsfortheuseinthedevelopmentofarcadelikegame