Analysis and modeling methods of measuring the change of speed of a person’s psychological reaction on movable objects for the use in the development of arcade-like game
The methods of sensorimotor reaction, method of reaction of choice, method of reaction of distinction, Shtenberg’s method and method of «mental rotation» for determination of the most effective use in software were considered outages during researches. On the basis of this analysis a programmatic in...
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Format: | Article |
Language: | English |
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Zhytomyr Polytechnic State University
2020-06-01
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Series: | Технічна інженерія |
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Online Access: | http://ten.ztu.edu.ua/article/view/206235/206452 |
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author | O.I. Grabar A.V. Morozov |
author_facet | O.I. Grabar A.V. Morozov |
author_sort | O.I. Grabar |
collection | DOAJ |
description | The methods of sensorimotor reaction, method of reaction of choice, method of reaction of distinction, Shtenberg’s method and method of «mental rotation» for determination of the most effective use in software were considered outages during researches. On the basis of this analysis a programmatic interface is worked out for arcade-like game. The changes of speed reaction of a user on movable objects and possibility of their correlation were analysed. The modeling changes of speed of psychological of a user gives an opportunity to use this software product for the improvement of studies, training of sportsmen. |
first_indexed | 2024-12-13T12:14:26Z |
format | Article |
id | doaj.art-2fb7d9aad1074a209017b72ebbb07fb3 |
institution | Directory Open Access Journal |
issn | 2706-5847 2707-9619 |
language | English |
last_indexed | 2024-12-13T12:14:26Z |
publishDate | 2020-06-01 |
publisher | Zhytomyr Polytechnic State University |
record_format | Article |
series | Технічна інженерія |
spelling | doaj.art-2fb7d9aad1074a209017b72ebbb07fb32022-12-21T23:46:45ZengZhytomyr Polytechnic State UniversityТехнічна інженерія2706-58472707-96192020-06-0118511011410.26642/ten-2020-1(85)-110-114Analysis and modeling methods of measuring the change of speed of a person’s psychological reaction on movable objects for the use in the development of arcade-like gameO.I. Grabarhttps://orcid.org/0000-0002-4131-3156A.V. Morozov https://orcid.org/0000-0003-3167-0683The methods of sensorimotor reaction, method of reaction of choice, method of reaction of distinction, Shtenberg’s method and method of «mental rotation» for determination of the most effective use in software were considered outages during researches. On the basis of this analysis a programmatic interface is worked out for arcade-like game. The changes of speed reaction of a user on movable objects and possibility of their correlation were analysed. The modeling changes of speed of psychological of a user gives an opportunity to use this software product for the improvement of studies, training of sportsmen.http://ten.ztu.edu.ua/article/view/206235/206452speed of reactionarcade-like gameinterfaces creation |
spellingShingle | O.I. Grabar A.V. Morozov Analysis and modeling methods of measuring the change of speed of a person’s psychological reaction on movable objects for the use in the development of arcade-like game Технічна інженерія speed of reaction arcade-like game interfaces creation |
title | Analysis and modeling methods of measuring the change of speed of a person’s psychological reaction on movable objects for the use in the development of arcade-like game |
title_full | Analysis and modeling methods of measuring the change of speed of a person’s psychological reaction on movable objects for the use in the development of arcade-like game |
title_fullStr | Analysis and modeling methods of measuring the change of speed of a person’s psychological reaction on movable objects for the use in the development of arcade-like game |
title_full_unstemmed | Analysis and modeling methods of measuring the change of speed of a person’s psychological reaction on movable objects for the use in the development of arcade-like game |
title_short | Analysis and modeling methods of measuring the change of speed of a person’s psychological reaction on movable objects for the use in the development of arcade-like game |
title_sort | analysis and modeling methods of measuring the change of speed of a person s psychological reaction on movable objects for the use in the development of arcade like game |
topic | speed of reaction arcade-like game interfaces creation |
url | http://ten.ztu.edu.ua/article/view/206235/206452 |
work_keys_str_mv | AT oigrabar analysisandmodelingmethodsofmeasuringthechangeofspeedofapersonspsychologicalreactiononmovableobjectsfortheuseinthedevelopmentofarcadelikegame AT avmorozov analysisandmodelingmethodsofmeasuringthechangeofspeedofapersonspsychologicalreactiononmovableobjectsfortheuseinthedevelopmentofarcadelikegame |